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@JvmStatic val mode by setting("Mode", FlyMode.Bounce)
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//ToDo: Implement these commented out settings
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// private val takeoff by setting("Takeoff", true, "Automatically jumps and initiates gliding") { mode == FlyMode.Bounce }
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privateval takeoff by setting("Takeoff", true, "Automatically jumps and initiates gliding") { mode ==FlyMode.Bounce }
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privateval autoPitch by setting("Auto Pitch", true, "Automatically pitches the players rotation down to bounce at faster speeds") { mode ==FlyMode.Bounce }
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