Description
Basically, this is an issue summarising some KAMI Blue issues (I'm not expecting this all to happen lol). I might add more to this and if anything is added ill tick it off
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COMBAT
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CA improvements such as better placements
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Hole Snap improvements (use step, use baritone, use blink)
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CevBreaker
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PistonCrystal
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Right click gap in offhand (only has gap when holding right click)
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MOVEMENT
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Make scaffold more reliable (and maybe downscaffold?)
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Speed module from strafe (onground (works on NCP semi-reliably, on 2b works when a block is above your head) boost (similar to impact) better bypassing strafe for 2b, maybe yport?)
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Infinite elytrafly (vanilla modes, such as rockets and weird 40 degree bypass -> https://www.youtube.com/watch?v=VhKoL6mhzHY)
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LongJump (works when taking knockback usually and on vanilla NCP will work like faster strafe)
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PacketFly that can phase and wont kick (similar to future and rusher, works on 2b and is seperate to "Flight" module)
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Jesus improvements (trampoline along with 2b strict mode)
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BoatFly NCP bypass, along with BoatPhase
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BUGS / COMPATIBILITY
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Fix view being locked in 3rd or 2nd person
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Fix Seppuku compatibility