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Vertex code seems outdated #2

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@JeyMartian

For anyone getting an error at "Line 32 (MAGIC_POSITION_WRITE)" , the "void vertex()" function in the shader code seemed to cause an issue in Godot 4.3.
A friend solved my problem, changing it to the following fixes it the code.

void vertex() {
	POSITION = vec4(VERTEX.xy, 1.0, 1.0);
}

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