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Beginner-Guide-to-How-to-Make-a-Game-with-Unity/README.md

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## :page_with_curl: License
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The source code I created is free -- see the [LICENSE](LICENSE) file for details.
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The source code I created is free -- see the [LICENSE](UNLICENSE) file for details.
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Please also have a look at the [Asset Store Terms of Service and EULA](https://unity3d.com/legal/as_terms) for use of the game assets.

Create-with-Code-Live-Spring-2020/README.md

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## :page_with_curl: License
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The source code I created is free -- see the [LICENSE](LICENSE) file for details.
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The source code I created is free -- see the [LICENSE](UNLICENSE) file for details.
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Please also have a look at the [Asset Store Terms of Service and EULA](https://unity3d.com/legal/as_terms) for use of the game assets.

Create-with-Code-Live-Summer-2020/README.md

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## :page_with_curl: License
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The source code I created is free -- see the [LICENSE](LICENSE) file for details.
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The source code I created is free -- see the [LICENSE](UNLICENSE) file for details.
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Please also have a look at the [Asset Store Terms of Service and EULA](https://unity3d.com/legal/as_terms) for use of the game assets.

Create-with-Code/README.md

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## :page_with_curl: License
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The source code I created is free -- see the [LICENSE](LICENSE) file for details.
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The source code I created is free -- see the [LICENSE](UNLICENSE) file for details.
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Please also have a look at the [Asset Store Terms of Service and EULA](https://unity3d.com/legal/as_terms) for use of the game assets.
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Game-Hacking-Create-a-Game-in-an-Hour/.npmignore

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Game-Hacking-Create-a-Game-in-an-Hour/README.md

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## :page_with_curl: License
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The source code I created is free -- see the [LICENSE](LICENSE) file for details.
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The source code I created is free -- see the [LICENSE](UNLICENSE) file for details.
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Please also have a look at the [Asset Store Terms of Service and EULA](https://unity3d.com/legal/as_terms) for use of the game assets.
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[tutorials]: https://stackskills.com/p/game-hacking

How-Math-is-Used-in-Video-Games/README.md

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## :page_with_curl: License
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The source code I created is free -- see the [LICENSE](LICENSE) file for details.
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The source code I created is free -- see the [LICENSE](UNLICENSE) file for details.
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Please also have a look at the [Asset Store Terms of Service and EULA](https://unity3d.com/legal/as_terms) for use of the game assets.
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[course]: https://www.bitdegree.org/course/math-in-video-games

How-to-Make-a-2D-Game-in-Unity/.npmignore

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How-to-Make-a-2D-Game-in-Unity/README.md

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## :page_with_curl: License
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The source code I created is free -- see the [LICENSE](LICENSE) file for details.
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The source code I created is free -- see the [LICENSE](UNLICENSE) file for details.
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Please also have a look at the [Asset Store Terms of Service and EULA](https://unity3d.com/legal/as_terms) for use of the game assets.

Intro-to-Creating-Particle-Effects/README.md

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## :page_with_curl: License
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The source code I created is free -- see the [LICENSE](LICENSE) file for details.
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The source code I created is free -- see the [LICENSE](UNLICENSE) file for details.
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Please also have a look at the [Asset Store Terms of Service and EULA](https://unity3d.com/legal/as_terms) for use of the game assets.
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[course]: https://www.udemy.com/course/draft/1224564/

Learn-Unity-YouTube-Tutorials/README.md

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## :page_with_curl: License
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The source code I created is free -- see the [LICENSE](LICENSE) file for details.
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The source code I created is free -- see the [LICENSE](UNLICENSE) file for details.
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Please also have a look at the [Asset Store Terms of Service and EULA](https://unity3d.com/legal/as_terms) for use of the game assets.

Pathway-Unity-Essentials/.npmignore

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Pathway-Unity-Essentials/README.md

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## :page_with_curl: License
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The source code I created is free -- see the [LICENSE](LICENSE) file for details.
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The source code I created is free -- see the [LICENSE](UNLICENSE) file for details.
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Please also have a look at the [Asset Store Terms of Service and EULA](https://unity3d.com/legal/as_terms) for use of the game assets.

README.md

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- :heavy_check_mark: [How to Make a 2D Game in Unity: Unity For Beginners Course](How-to-Make-a-2D-Game-in-Unity/) (BitDigree course)
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- :construction: Course on How to Make Video Games with Unity: Create 2D & 3D Games (BitDigree course)
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- :o: [Programming a Game with Unity: A Beginner's Guide](Programming-a-Game-with-Unity/) (TradePub free eBook)
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- :heavy_check_mark: [What you need to know about Unity 5](What-you-need-to-know-about-Unity/) (Packt Publishing free eBook)
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- :o: [Unity Game Development - Intro to Creating Particle Effects](Intro-to-Creating-Particle-Effects/) (Udemy course)
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- :o: [Game Hacking | Create a Game in 1 Hour](Game-Hacking-Create-a-Game-in-an-Hour/) (StackSkills course)
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- :file_folder: [Jason Weimann](Learn-Unity-YouTube-Tutorials/docs/Brackeys.md)
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- :file_folder: [Lost Relic Games](Learn-Unity-YouTube-Tutorials/docs/Brackeys.md)
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### 6. Other Tutorials and Courses
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- :file_folder: [Packtpub Unity Tutorials](Packtpub-Unity-Tutorials/)
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## :page_with_curl: License
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The source code I created is free -- see the [LICENSE](LICENSE) file for details
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The source code I created is free -- see the [LICENSE](UNLICENSE) file for details
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All game assets used in these tutorials (art, sound, music) was provided by the tutorial, and probably have their own end user license agreements.
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Test-Unity-Content/README.md

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## :page_with_curl: License
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The source code I created is free -- see the [LICENSE](LICENSE) file for details.
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The source code I created is free -- see the [LICENSE](UNLICENSE) file for details.
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Please also have a look at the [Asset Store Terms of Service and EULA](https://unity3d.com/legal/as_terms) for use of the game assets.
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The-Unity-Workshop/README.md

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## :page_with_curl: License
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The source code I created is free -- see the [LICENSE](LICENSE) file for details.
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The source code I created is free -- see the [LICENSE](UNLICENSE) file for details.
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Please also have a look at the [Asset Store Terms of Service and EULA](https://unity3d.com/legal/as_terms) for use of the game assets.
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[course]: https://www.udemy.com/course/the-unity-workshop/
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Unity Fundamentals/README.md

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## :page_with_curl: License
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The source code I created is free -- see the [LICENSE](LICENSE) file for details.
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The source code I created is free -- see the [LICENSE](UNLICENSE) file for details.
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Please also have a look at the [Asset Store Terms of Service and EULA](https://unity3d.com/legal/as_terms) for use of the game assets.

Unity-Building-Blocks-Stream/LICENSE

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Unity-Building-Blocks-Stream/README.md

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The source code I created is free -- see the [LICENSE](LICENSE) file for details.
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The source code I created is free -- see the [LICENSE](UNLICENSE) file for details.
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Please also have a look at the [Asset Store Terms of Service and EULA](https://unity3d.com/legal/as_terms) for use of the game assets.

LICENSE renamed to Unity-Building-Blocks-Stream/UNLICENSE

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ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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OTHER DEALINGS IN THE SOFTWARE.
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For more information, please refer to <https://unlicense.org>
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For more information, please refer to <http://unlicense.org>

Unity-GameDev-Fundamentals/.npmignore

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Unity-GameDev-Fundamentals/README.md

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The source code I created is free -- see the [LICENSE](LICENSE) file for details.
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The source code I created is free -- see the [LICENSE](UNLICENSE) file for details.
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Please also have a look at the [Asset Store Terms of Service and EULA](https://unity3d.com/legal/as_terms) for use of the game assets.

Unity-GameDev-Fundamentals/UNLICENSE

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This is free and unencumbered software released into the public domain.
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Anyone is free to copy, modify, publish, use, compile, sell, or
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distribute this software, either in source code form or as a compiled
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binary, for any purpose, commercial or non-commercial, and by any
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means.
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In jurisdictions that recognize copyright laws, the author or authors
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of this software dedicate any and all copyright interest in the
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software to the public domain. We make this dedication for the benefit
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of the public at large and to the detriment of our heirs and
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successors. We intend this dedication to be an overt act of
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relinquishment in perpetuity of all present and future rights to this
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software under copyright law.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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OTHER DEALINGS IN THE SOFTWARE.
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For more information, please refer to <http://unlicense.org>

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