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SDL3: 3DS events stop being called when rendering to the bottom screen #12498

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TheMode opened this issue Mar 9, 2025 · 0 comments
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@TheMode
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TheMode commented Mar 9, 2025

Adding the following properties to my window in order to default rendering to the bottom screen instead of top's:

SDL_SetNumberProperty(window_props, SDL_PROP_WINDOW_CREATE_X_NUMBER, 0);
SDL_SetNumberProperty(window_props, SDL_PROP_WINDOW_CREATE_Y_NUMBER, 320);

Prevent SDL_EVENT_MOUSE_MOTION and SDL_EVENT_MOUSE_BUTTON_DOWN from being called (only tried those two, there are likely more)

Perhaps this is not the correct way to change the display screen?

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