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SDL3: Build errors when trying to compile sample Android App #12499

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GameCodingNinja opened this issue Mar 9, 2025 · 2 comments
Open

SDL3: Build errors when trying to compile sample Android App #12499

GameCodingNinja opened this issue Mar 9, 2025 · 2 comments

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@GameCodingNinja
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GameCodingNinja commented Mar 9, 2025

For SDL3, trying the example of building the test App “./create-android-project.py org.libsdl.testgles …/test/testgles.c” as described in the README-android.md. I’m running Arch Linux and have installed Android Studio and jdk21-openjdk. I get the same errors when trying to build it in Android Studio. Spent some time trying to debug the issue but didn't see anything out of order.

Below you can see the steps taken to build the test Android app, setting up a fresh build environment. For some reason, it's skipping the building of the SDL/src/test folder.

[howie@howieputer ~]$ export ANDROID_NDK_HOME=/home/howie/Android/Sdk/ndk
[howie@howieputer ~]$ export ANDROID_HOME=/home/howie/Android/Sdk
[howie@howieputer ~]$ export JAVA_HOME=/usr/lib/jvm/default
[howie@howieputer ~]$ cd Development/SDL/build-scripts/
[howie@howieputer build-scripts]$ ./create-android-project.py org.libsdl.testgles ../test/testgles.c
To build and install to a device for testing, run the following:
cd /home/howie/Development/SDL/build/org.libsdl.testgles
./gradlew installDebug
[howie@howieputer build-scripts]$ cd ../build/org.libsdl.testgles/
[howie@howieputer org.libsdl.testgles]$ ./gradlew installDebug

Task :app:buildNdkBuildDebug[arm64-v8a] FAILED
C/C++: ld.lld: error: undefined symbol: SDLTest_CommonCreateState
C/C++: >>> referenced by testgles.c:113 (app/jni/src/testgles.c:113)
C/C++: >>> /home/howie/Development/SDL/build/org.libsdl.testgles/app/build/intermediates/cxx/Debug/4o424436/obj/local/arm64-v8a/objs-debug/main/testgles.o:(SDL_main)
C/C++: ld.lld: error: undefined symbol: SDLTest_CommonArg
C/C++: >>> referenced by testgles.c:121 (app/jni/src/testgles.c:121)
C/C++: >>> /home/howie/Development/SDL/build/org.libsdl.testgles/app/build/intermediates/cxx/Debug/4o424436/obj/local/arm64-v8a/objs-debug/main/testgles.o:(SDL_main)
C/C++: ld.lld: error: undefined symbol: SDLTest_CommonLogUsage
C/C++: >>> referenced by testgles.c:148 (app/jni/src/testgles.c:148)
C/C++: >>> /home/howie/Development/SDL/build/org.libsdl.testgles/app/build/intermediates/cxx/Debug/4o424436/obj/local/arm64-v8a/objs-debug/main/testgles.o:(SDL_main)
C/C++: ld.lld: error: undefined symbol: SDLTest_CommonInit
C/C++: >>> referenced by testgles.c:170 (app/jni/src/testgles.c:170)
C/C++: >>> /home/howie/Development/SDL/build/org.libsdl.testgles/app/build/intermediates/cxx/Debug/4o424436/obj/local/arm64-v8a/objs-debug/main/testgles.o:(SDL_main)
C/C++: ld.lld: error: undefined symbol: SDLTest_CommonEvent
C/C++: >>> referenced by testgles.c:297 (app/jni/src/testgles.c:297)
C/C++: >>> /home/howie/Development/SDL/build/org.libsdl.testgles/app/build/intermediates/cxx/Debug/4o424436/obj/local/arm64-v8a/objs-debug/main/testgles.o:(SDL_main)
C/C++: ld.lld: error: undefined symbol: SDLTest_CommonQuit
C/C++: >>> referenced by testgles.c:45 (app/jni/src/testgles.c:45)
C/C++: >>> /home/howie/Development/SDL/build/org.libsdl.testgles/app/build/intermediates/cxx/Debug/4o424436/obj/local/arm64-v8a/objs-debug/main/testgles.o:(quit)
C/C++: clang: error: linker command failed with exit code 1 (use -v to see invocation)
C/C++: make: *** [/home/howie/Android/Sdk/ndk/27.0.12077973/build/core/build-binary.mk:661: /home/howie/Development/SDL/build/org.libsdl.testgles/app/build/intermediates/cxx/Debug/4o424436/obj/local/arm64-v8a/libmain.so] Error 1

[Incubating] Problems report is available at: file:///home/howie/Development/SDL/build/org.libsdl.testgles/build/reports/problems/problems-report.html

FAILURE: Build failed with an exception.

  • What went wrong:
    Execution failed for task ':app:buildNdkBuildDebug[arm64-v8a]'.

com.android.ide.common.process.ProcessException: Android NDK: android-19 is unsupported. Using minimum supported version android-21.
[arm64-v8a] Compile : SDL3 <= SDL.c
[arm64-v8a] Compile : SDL3 <= SDL_assert.c
[arm64-v8a] Compile : SDL3 <= SDL_error.c
[arm64-v8a] Compile : SDL3 <= SDL_guid.c
[arm64-v8a] Compile : SDL3 <= SDL_hashtable.c
[arm64-v8a] Compile : SDL3 <= SDL_hints.c
[arm64-v8a] Compile : SDL3 <= SDL_list.c
[arm64-v8a] Compile : SDL3 <= SDL_log.c
[arm64-v8a] Compile : SDL3 <= SDL_properties.c
[arm64-v8a] Compile : SDL3 <= SDL_utils.c
[arm64-v8a] Compile : SDL3 <= SDL_audio.c
[arm64-v8a] Compile : SDL3 <= SDL_audiocvt.c
[arm64-v8a] Compile : SDL3 <= SDL_audiodev.c
[arm64-v8a] Compile : SDL3 <= SDL_audioqueue.c
[arm64-v8a] Compile : SDL3 <= SDL_audioresample.c
[arm64-v8a] Compile : SDL3 <= SDL_audiotypecvt.c
[arm64-v8a] Compile : SDL3 <= SDL_mixer.c
[arm64-v8a] Compile : SDL3 <= SDL_wave.c
[arm64-v8a] Compile : SDL3 <= SDL_dummyaudio.c
[arm64-v8a] Compile : SDL3 <= SDL_aaudio.c
[arm64-v8a] Compile : SDL3 <= SDL_openslES.c
[arm64-v8a] Compile : SDL3 <= SDL_atomic.c
[arm64-v8a] Compile : SDL3 <= SDL_spinlock.c
[arm64-v8a] Compile : SDL3 <= SDL_camera.c
[arm64-v8a] Compile : SDL3 <= SDL_camera_android.c
[arm64-v8a] Compile : SDL3 <= SDL_camera_dummy.c
[arm64-v8a] Compile : SDL3 <= SDL_core_unsupported.c
[arm64-v8a] Compile : SDL3 <= SDL_android.c
[arm64-v8a] Compile : SDL3 <= SDL_cpuinfo.c
[arm64-v8a] Compile : SDL3 <= SDL_dialog.c
[arm64-v8a] Compile : SDL3 <= SDL_dialog_utils.c
[arm64-v8a] Compile : SDL3 <= SDL_androiddialog.c
[arm64-v8a] Compile : SDL3 <= SDL_dynapi.c
[arm64-v8a] Compile : SDL3 <= SDL_categories.c
[arm64-v8a] Compile : SDL3 <= SDL_clipboardevents.c
[arm64-v8a] Compile : SDL3 <= SDL_displayevents.c
[arm64-v8a] Compile : SDL3 <= SDL_dropevents.c
[arm64-v8a] Compile : SDL3 <= SDL_events.c
[arm64-v8a] Compile : SDL3 <= SDL_eventwatch.c
[arm64-v8a] Compile : SDL3 <= SDL_keyboard.c
[arm64-v8a] Compile : SDL3 <= SDL_keymap.c
[arm64-v8a] Compile : SDL3 <= SDL_keysym_to_keycode.c
[arm64-v8a] Compile : SDL3 <= SDL_keysym_to_scancode.c
[arm64-v8a] Compile : SDL3 <= SDL_mouse.c
[arm64-v8a] Compile : SDL3 <= SDL_pen.c
[arm64-v8a] Compile : SDL3 <= SDL_quit.c
[arm64-v8a] Compile : SDL3 <= SDL_scancode_tables.c
[arm64-v8a] Compile : SDL3 <= SDL_touch.c
[arm64-v8a] Compile : SDL3 <= SDL_windowevents.c
[arm64-v8a] Compile : SDL3 <= imKStoUCS.c
[arm64-v8a] Compile : SDL3 <= SDL_asyncio.c
[arm64-v8a] Compile : SDL3 <= SDL_iostream.c
[arm64-v8a] Compile : SDL3 <= SDL_asyncio_generic.c
[arm64-v8a] Compile : SDL3 <= SDL_gpu.c
[arm64-v8a] Compile : SDL3 <= SDL_gpu_vulkan.c
[arm64-v8a] Compile : SDL3 <= SDL_haptic.c
[arm64-v8a] Compile : SDL3 <= SDL_syshaptic.c
[arm64-v8a] Compile : SDL3 <= SDL_syshaptic.c
[arm64-v8a] Compile : SDL3 <= SDL_hidapi.c
[arm64-v8a] Compile++ : SDL3 <= hid.cpp
[arm64-v8a] Compile : SDL3 <= SDL_gamepad.c
[arm64-v8a] Compile : SDL3 <= SDL_joystick.c
[arm64-v8a] Compile : SDL3 <= SDL_steam_virtual_gamepad.c
[arm64-v8a] Compile : SDL3 <= controller_type.c
[arm64-v8a] Compile : SDL3 <= SDL_sysjoystick.c
[arm64-v8a] Compile : SDL3 <= SDL_sysjoystick.c
[arm64-v8a] Compile : SDL3 <= SDL_hidapi_combined.c
[arm64-v8a] Compile : SDL3 <= SDL_hidapi_gamecube.c
[arm64-v8a] Compile : SDL3 <= SDL_hidapi_luna.c
[arm64-v8a] Compile : SDL3 <= SDL_hidapi_ps3.c
[arm64-v8a] Compile : SDL3 <= SDL_hidapi_ps4.c
[arm64-v8a] Compile : SDL3 <= SDL_hidapi_ps5.c
[arm64-v8a] Compile : SDL3 <= SDL_hidapi_rumble.c
[arm64-v8a] Compile : SDL3 <= SDL_hidapi_shield.c
[arm64-v8a] Compile : SDL3 <= SDL_hidapi_stadia.c
[arm64-v8a] Compile : SDL3 <= SDL_hidapi_steam.c
[arm64-v8a] Compile : SDL3 <= SDL_hidapi_steam_hori.c
[arm64-v8a] Compile : SDL3 <= SDL_hidapi_steamdeck.c
[arm64-v8a] Compile : SDL3 <= SDL_hidapi_switch.c
[arm64-v8a] Compile : SDL3 <= SDL_hidapi_wii.c
[arm64-v8a] Compile : SDL3 <= SDL_hidapi_xbox360.c
[arm64-v8a] Compile : SDL3 <= SDL_hidapi_xbox360w.c
[arm64-v8a] Compile : SDL3 <= SDL_hidapi_xboxone.c
[arm64-v8a] Compile : SDL3 <= SDL_hidapijoystick.c
[arm64-v8a] Compile : SDL3 <= SDL_virtualjoystick.c
[arm64-v8a] Compile : SDL3 <= SDL_sysloadso.c
[arm64-v8a] Compile : SDL3 <= SDL_locale.c
[arm64-v8a] Compile : SDL3 <= SDL_syslocale.c
[arm64-v8a] Compile : SDL3 <= SDL_main_callbacks.c
[arm64-v8a] Compile : SDL3 <= SDL_runapp.c
[arm64-v8a] Compile : SDL3 <= SDL_sysmain_callbacks.c
[arm64-v8a] Compile : SDL3 <= SDL_url.c
[arm64-v8a] Compile : SDL3 <= SDL_sysurl.c
[arm64-v8a] Compile : SDL3 <= SDL_power.c
[arm64-v8a] Compile : SDL3 <= SDL_syspower.c
[arm64-v8a] Compile : SDL3 <= SDL_process.c
[arm64-v8a] Compile : SDL3 <= SDL_dummyprocess.c
[arm64-v8a] Compile : SDL3 <= SDL_filesystem.c
[arm64-v8a] Compile : SDL3 <= SDL_sysfilesystem.c
[arm64-v8a] Compile : SDL3 <= SDL_sysfsops.c
[arm64-v8a] Compile : SDL3 <= SDL_sensor.c
[arm64-v8a] Compile : SDL3 <= SDL_androidsensor.c
[arm64-v8a] Compile : SDL3 <= SDL_dummysensor.c
[arm64-v8a] Compile : SDL3 <= SDL_d3dmath.c
[arm64-v8a] Compile : SDL3 <= SDL_render.c
[arm64-v8a] Compile : SDL3 <= SDL_render_unsupported.c
[arm64-v8a] Compile : SDL3 <= SDL_yuv_sw.c
[arm64-v8a] Compile : SDL3 <= SDL_render_d3d.c
[arm64-v8a] Compile : SDL3 <= SDL_shaders_d3d.c
[arm64-v8a] Compile : SDL3 <= SDL_render_d3d11.c
[arm64-v8a] Compile : SDL3 <= SDL_shaders_d3d11.c
[arm64-v8a] Compile : SDL3 <= SDL_render_d3d12.c
[arm64-v8a] Compile : SDL3 <= SDL_shaders_d3d12.c
[arm64-v8a] Compile : SDL3 <= SDL_pipeline_gpu.c
[arm64-v8a] Compile : SDL3 <= SDL_render_gpu.c
[arm64-v8a] Compile : SDL3 <= SDL_shaders_gpu.c
[arm64-v8a] Compile : SDL3 <= SDL_render_gl.c
[arm64-v8a] Compile : SDL3 <= SDL_shaders_gl.c
[arm64-v8a] Compile : SDL3 <= SDL_render_gles2.c
[arm64-v8a] Compile : SDL3 <= SDL_shaders_gles2.c
[arm64-v8a] Compile : SDL3 <= SDL_render_ps2.c
[arm64-v8a] Compile : SDL3 <= SDL_render_psp.c
[arm64-v8a] Compile : SDL3 <= SDL_blendfillrect.c
[arm64-v8a] Compile : SDL3 <= SDL_blendline.c
[arm64-v8a] Compile : SDL3 <= SDL_blendpoint.c
[arm64-v8a] Compile : SDL3 <= SDL_drawline.c
[arm64-v8a] Compile : SDL3 <= SDL_drawpoint.c
[arm64-v8a] Compile : SDL3 <= SDL_render_sw.c
[arm64-v8a] Compile : SDL3 <= SDL_rotate.c
[arm64-v8a] Compile : SDL3 <= SDL_triangle.c
[arm64-v8a] Compile : SDL3 <= SDL_render_vita_gxm.c
[arm64-v8a] Compile : SDL3 <= SDL_render_vita_gxm_memory.c
[arm64-v8a] Compile : SDL3 <= SDL_render_vita_gxm_tools.c
[arm64-v8a] Compile : SDL3 <= SDL_render_vulkan.c
[arm64-v8a] Compile : SDL3 <= SDL_shaders_vulkan.c
[arm64-v8a] Compile : SDL3 <= SDL_crc16.c
[arm64-v8a] Compile : SDL3 <= SDL_crc32.c
[arm64-v8a] Compile : SDL3 <= SDL_getenv.c
[arm64-v8a] Compile : SDL3 <= SDL_iconv.c
[arm64-v8a] Compile : SDL3 <= SDL_malloc.c
[arm64-v8a] Compile : SDL3 <= SDL_memcpy.c
[arm64-v8a] Compile : SDL3 <= SDL_memmove.c
[arm64-v8a] Compile : SDL3 <= SDL_memset.c
[arm64-v8a] Compile : SDL3 <= SDL_mslibc.c
[arm64-v8a] Compile : SDL3 <= SDL_murmur3.c
[arm64-v8a] Compile : SDL3 <= SDL_qsort.c
[arm64-v8a] Compile : SDL3 <= SDL_random.c
[arm64-v8a] Compile : SDL3 <= SDL_stdlib.c
[arm64-v8a] Compile : SDL3 <= SDL_string.c
[arm64-v8a] Compile : SDL3 <= SDL_strtokr.c
[arm64-v8a] Compile : SDL3 <= SDL_storage.c
[arm64-v8a] Compile : SDL3 <= SDL_genericstorage.c
[arm64-v8a] Compile : SDL3 <= SDL_thread.c
[arm64-v8a] Compile : SDL3 <= SDL_syscond.c
[arm64-v8a] Compile : SDL3 <= SDL_sysmutex.c
[arm64-v8a] Compile : SDL3 <= SDL_sysrwlock.c
[arm64-v8a] Compile : SDL3 <= SDL_syssem.c
[arm64-v8a] Compile : SDL3 <= SDL_systhread.c
[arm64-v8a] Compile : SDL3 <= SDL_systls.c
[arm64-v8a] Compile : SDL3 <= SDL_time.c
[arm64-v8a] Compile : SDL3 <= SDL_systime.c
[arm64-v8a] Compile : SDL3 <= SDL_timer.c
[arm64-v8a] Compile : SDL3 <= SDL_systimer.c
[arm64-v8a] Compile : SDL3 <= SDL_tray.c
[arm64-v8a] Compile : SDL3 <= SDL_tray_utils.c
[arm64-v8a] Compile : SDL3 <= SDL_RLEaccel.c
[arm64-v8a] Compile : SDL3 <= SDL_blit.c
[arm64-v8a] Compile : SDL3 <= SDL_blit_0.c
[arm64-v8a] Compile : SDL3 <= SDL_blit_1.c
[arm64-v8a] Compile : SDL3 <= SDL_blit_A.c
[arm64-v8a] Compile : SDL3 <= SDL_blit_N.c
[arm64-v8a] Compile : SDL3 <= SDL_blit_auto.c
[arm64-v8a] Compile : SDL3 <= SDL_blit_copy.c
[arm64-v8a] Compile : SDL3 <= SDL_blit_slow.c
[arm64-v8a] Compile : SDL3 <= SDL_bmp.c
[arm64-v8a] Compile : SDL3 <= SDL_clipboard.c
[arm64-v8a] Compile : SDL3 <= SDL_egl.c
[arm64-v8a] Compile : SDL3 <= SDL_fillrect.c
[arm64-v8a] Compile : SDL3 <= SDL_pixels.c
[arm64-v8a] Compile : SDL3 <= SDL_rect.c
[arm64-v8a] Compile : SDL3 <= SDL_stb.c
[arm64-v8a] Compile : SDL3 <= SDL_stretch.c
[arm64-v8a] Compile : SDL3 <= SDL_surface.c
[arm64-v8a] Compile : SDL3 <= SDL_video.c
[arm64-v8a] Compile : SDL3 <= SDL_video_unsupported.c
[arm64-v8a] Compile : SDL3 <= SDL_vulkan_utils.c
[arm64-v8a] Compile : SDL3 <= SDL_yuv.c
[arm64-v8a] Compile : SDL3 <= SDL_androidclipboard.c
[arm64-v8a] Compile : SDL3 <= SDL_androidevents.c
[arm64-v8a] Compile : SDL3 <= SDL_androidgl.c
[arm64-v8a] Compile : SDL3 <= SDL_androidkeyboard.c
[arm64-v8a] Compile : SDL3 <= SDL_androidmessagebox.c
[arm64-v8a] Compile : SDL3 <= SDL_androidmouse.c
[arm64-v8a] Compile : SDL3 <= SDL_androidpen.c
[arm64-v8a] Compile : SDL3 <= SDL_androidtouch.c
[arm64-v8a] Compile : SDL3 <= SDL_androidvideo.c
[arm64-v8a] Compile : SDL3 <= SDL_androidvulkan.c
[arm64-v8a] Compile : SDL3 <= SDL_androidwindow.c
[arm64-v8a] Compile : SDL3 <= yuv_rgb_lsx.c
[arm64-v8a] Compile : SDL3 <= yuv_rgb_sse.c
[arm64-v8a] Compile : SDL3 <= yuv_rgb_std.c
[arm64-v8a] Compile : cpufeatures <= cpu-features.c
[arm64-v8a] StaticLibrary : libcpufeatures.a
[arm64-v8a] SharedLibrary : libSDL3.so
[arm64-v8a] Compile : main <= testgles.c
[arm64-v8a] SharedLibrary : libmain.so

C++ build system [build] failed while executing:
/home/howie/Android/Sdk/ndk/27.0.12077973/ndk-build
NDK_PROJECT_PATH=null
APP_BUILD_SCRIPT=/home/howie/Development/SDL/build/org.libsdl.testgles/app/jni/Android.mk
NDK_APPLICATION_MK=/home/howie/Development/SDL/build/org.libsdl.testgles/app/jni/Application.mk
APP_ABI=arm64-v8a
NDK_ALL_ABIS=arm64-v8a
NDK_DEBUG=1
NDK_OUT=/home/howie/Development/SDL/build/org.libsdl.testgles/app/build/intermediates/cxx/Debug/4o424436/obj
NDK_LIBS_OUT=/home/howie/Development/SDL/build/org.libsdl.testgles/app/build/intermediates/cxx/Debug/4o424436/lib
APP_PLATFORM=android-19
SDL3
main
from /home/howie/Development/SDL/build/org.libsdl.testgles/app
ld.lld: error: undefined symbol: SDLTest_CommonCreateState

referenced by testgles.c:113 (app/jni/src/testgles.c:113)
/home/howie/Development/SDL/build/org.libsdl.testgles/app/build/intermediates/cxx/Debug/4o424436/obj/local/arm64-v8a/objs-debug/main/testgles.o:(SDL_main)

ld.lld: error: undefined symbol: SDLTest_CommonArg

referenced by testgles.c:121 (app/jni/src/testgles.c:121)
/home/howie/Development/SDL/build/org.libsdl.testgles/app/build/intermediates/cxx/Debug/4o424436/obj/local/arm64-v8a/objs-debug/main/testgles.o:(SDL_main)

ld.lld: error: undefined symbol: SDLTest_CommonLogUsage

referenced by testgles.c:148 (app/jni/src/testgles.c:148)
/home/howie/Development/SDL/build/org.libsdl.testgles/app/build/intermediates/cxx/Debug/4o424436/obj/local/arm64-v8a/objs-debug/main/testgles.o:(SDL_main)

ld.lld: error: undefined symbol: SDLTest_CommonInit

referenced by testgles.c:170 (app/jni/src/testgles.c:170)
/home/howie/Development/SDL/build/org.libsdl.testgles/app/build/intermediates/cxx/Debug/4o424436/obj/local/arm64-v8a/objs-debug/main/testgles.o:(SDL_main)

ld.lld: error: undefined symbol: SDLTest_CommonEvent

referenced by testgles.c:297 (app/jni/src/testgles.c:297)
/home/howie/Development/SDL/build/org.libsdl.testgles/app/build/intermediates/cxx/Debug/4o424436/obj/local/arm64-v8a/objs-debug/main/testgles.o:(SDL_main)

ld.lld: error: undefined symbol: SDLTest_CommonQuit

referenced by testgles.c:45 (app/jni/src/testgles.c:45)
/home/howie/Development/SDL/build/org.libsdl.testgles/app/build/intermediates/cxx/Debug/4o424436/obj/local/arm64-v8a/objs-debug/main/testgles.o:(quit)
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make: *** [/home/howie/Android/Sdk/ndk/27.0.12077973/build/core/build-binary.mk:661: /home/howie/Development/SDL/build/org.libsdl.testgles/app/build/intermediates/cxx/Debug/4o424436/obj/local/arm64-v8a/libmain.so] Error 1

  • Try:

Run with --stacktrace option to get the stack trace.
Run with --info or --debug option to get more log output.
Run with --scan to get full insights.
Get more help at https://help.gradle.org.

Deprecated Gradle features were used in this build, making it incompatible with Gradle 9.0.

You can use '--warning-mode all' to show the individual deprecation warnings and determine if they come from your own scripts or plugins.

For more on this, please refer to https://docs.gradle.org/8.12/userguide/command_line_interface.html#sec:command_line_warnings in the Gradle documentation.

BUILD FAILED in 19s
16 actionable tasks: 16 executed

@GameCodingNinja GameCodingNinja changed the title Build errors when trying to compile sample Android App SDL3: Build errors when trying to compile sample Android App Mar 9, 2025
@madebr
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madebr commented Mar 9, 2025

When building the tests, you need to also build SDL3_test.
Adding src/test/* to create-android-project.py should do that.

@GameCodingNinja
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Thanks for the response. It did compile.

In the generated project, this file "build/org.libsdl.testgles/app/jni/SDL/Android.mk" has the below so I assumed SDL3_test was being built.

###########################

SDL_test static library

###########################

LOCAL_MODULE := SDL3_test

LOCAL_MODULE_FILENAME := libSDL3_test

LOCAL_SRC_FILES :=
$(subst $(LOCAL_PATH)/,,
$(wildcard $(LOCAL_PATH)/src/test/*.c))

Changing the command to the below worked.
./create-android-project.py org.libsdl.testgles ../test/testgles.c ../src/test/*

It also ran in the Android Studio emulator. Perhaps update the README-android.md doc to reflect this?

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