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This test code reproduces a bug where minimizing window, maximizing window1, and then restoring window causes a delay in updating the rendering viewport of window.
This test code reproduces a bug where minimizing window, maximizing window1, and then restoring window causes a delay in updating the rendering viewport of window.
int main(int argc, char* argv[]) {
SDL_Init(SDL_INIT_VIDEO);
SDL_Window* window = SDL_CreateWindow("SDL", 640.00f, 540.00f, SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_RESIZABLE | SDL_WINDOW_BORDERLESS | SDL_WINDOW_TRANSPARENT);
}
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