Currently, whenever you spawn something it will use the previously set coordinates to spawn that prop. This is particularly annoying when switchign between rain and fish_spawn (the ripples) since you need to spawn the rain at a high Y-value and with 1 quantity, and the fish_spawn you will usually want to spawn at a high quantity at a negative Y-value.
If you forget/mess up the values you can spawn either:
a) Rain on top of you,
b) Many rain clouds at once (very loud + no visibility),
c) Both of the above which is especially annoying and possibly laggy,
d) Or you spawn props in the sky (which is far less annoying when it happens than vice-versa).
The spawn raincloud button does automatically use the right height, but the location where it spawns is randomized it seems. Having rainclouds default spawn coordinates set to 0, 50, 0 and setting the quantity to 1 automatically for rain clouds, while using previously manually set coordinates for all other props would probably solve these issues. Alternatively you could have the spawn rain cloud button just spawn it at 0, 50, 0.
Bonus complaint: freeze rain was one of my favourite options in LucyTools, it could be nice to add either that or have the rain (or fish_spawn) respawn on either a hotkey press or do it with a timer so that rain doesnt clear that often when and you dont need to spawn it manually.
Currently, whenever you spawn something it will use the previously set coordinates to spawn that prop. This is particularly annoying when switchign between rain and fish_spawn (the ripples) since you need to spawn the rain at a high Y-value and with 1 quantity, and the fish_spawn you will usually want to spawn at a high quantity at a negative Y-value.
If you forget/mess up the values you can spawn either:
a) Rain on top of you,
b) Many rain clouds at once (very loud + no visibility),
c) Both of the above which is especially annoying and possibly laggy,
d) Or you spawn props in the sky (which is far less annoying when it happens than vice-versa).
The spawn raincloud button does automatically use the right height, but the location where it spawns is randomized it seems. Having rainclouds default spawn coordinates set to 0, 50, 0 and setting the quantity to 1 automatically for rain clouds, while using previously manually set coordinates for all other props would probably solve these issues. Alternatively you could have the spawn rain cloud button just spawn it at 0, 50, 0.
Bonus complaint: freeze rain was one of my favourite options in LucyTools, it could be nice to add either that or have the rain (or fish_spawn) respawn on either a hotkey press or do it with a timer so that rain doesnt clear that often when and you dont need to spawn it manually.