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| 1 | +<!-- {% raw %} --> |
| 2 | + |
| 3 | +# HLSL resources in SPIR-V |
| 4 | + |
| 5 | +* Proposal: [0018](0018-spirv-resource-representation.md) |
| 6 | +* Author(s): [Steven Perron](https://github.com/s-perron) |
| 7 | +* Status: **Design In Progress** |
| 8 | + |
| 9 | +*During the review process, add the following fields as needed:* |
| 10 | + |
| 11 | +* PRs: [#114273](https://github.com/llvm/llvm-project/pull/114273), |
| 12 | + [#111052](https://github.com/llvm/llvm-project/pull/111052), |
| 13 | + [#111564](https://github.com/llvm/llvm-project/pull/111564), |
| 14 | + [#115178](https://github.com/llvm/llvm-project/pull/115178) |
| 15 | + |
| 16 | +## Introduction |
| 17 | + |
| 18 | +There is a need to represent the HLSL resources in llvm-ir in a way that the |
| 19 | +SPIR-V backend is able to create the correct code. We have already done some |
| 20 | +implementation work for `Buffer` and `RWBuffer`. This was done as a |
| 21 | +proof-of-concept, and now we needed to determine how the other resource types |
| 22 | +will be represented. |
| 23 | + |
| 24 | +## Motivation |
| 25 | + |
| 26 | +The HLSL resources are fundamental to HLSL, and they are required in a Vulkan |
| 27 | +implementation. |
| 28 | + |
| 29 | +## Proposed solution |
| 30 | + |
| 31 | +We want to match the general solution proposed in |
| 32 | +[0006-resource-representations.md](0006-resource-representations.md). The |
| 33 | +`@llvm.spv.handle.fromBinding` intrinsic will be used to get a handle to the |
| 34 | +resource. It will return a target type to represent the handle. Then other |
| 35 | +intrinsics will be used to access the resource using the handle. Previous |
| 36 | +proposals left open what the target types should be for SPIR-V. |
| 37 | + |
| 38 | +The type for the handle will depend on the type of resource, and will be |
| 39 | +detailed in the following sections. |
| 40 | + |
| 41 | +The following sections will reference table 4 in the |
| 42 | +[shader resource interface](https://docs.vulkan.org/spec/latest/chapters/interfaces.html#interfaces-resources) |
| 43 | +for Vulkan. |
| 44 | + |
| 45 | +### SPIR-V target types |
| 46 | + |
| 47 | +There must be appropriate SPIR-V target types to represent the HLSL resources. |
| 48 | +We could try to represent the resources using the exact SPIR-V type that will be |
| 49 | +needed. The problem is that the HLSL resources does not map too closely with |
| 50 | +SPIR-V. |
| 51 | + |
| 52 | +Consider `StructuredBuffer`, `RWStructuredBuffer`, |
| 53 | +`RasterizerOrderedStructuredBuffer`, `AppendStructureBuffer`, and |
| 54 | +`ConsumeStructuredBuffer`. These resource types do not map directly to SPIR-V. |
| 55 | +They have multiple implicit features that need to map to different SPIR-V: |
| 56 | + |
| 57 | +1. They all contain an array of memory that maps to a storage buffer. |
| 58 | +2. Other than `StructuredBuffer`, they all contain a separate counter variable |
| 59 | + that is its own storage buffer. |
| 60 | +3. The references to `RasterizerOrderedStructuredBuffer` are contained in |
| 61 | + implicit critical regions. In SPIR-V, explicit instructions are used to |
| 62 | + start and stop the critical region. |
| 63 | + |
| 64 | +This makes it impossible to create a handle type that maps directly to a SPIR-V |
| 65 | +type. For now, the counter variable will not be handled. We will create a target |
| 66 | +type `spirv.VulkanBuffer` to represent a storage or uniform buffer: |
| 67 | + |
| 68 | +``` |
| 69 | +target("spirv.VulkanBuffer", ElementType, StorageClass, IsWriteable, IsROV) |
| 70 | +``` |
| 71 | + |
| 72 | +`ElementType` is the type for the storage buffer array, and `StorageClass` is |
| 73 | +the storage class for the array. `IsWriteable` is true if the resource can be |
| 74 | +written to, and `IsROV` is true if it is a rasterizer order view. |
| 75 | + |
| 76 | +In the SPIR-V backend, there will be a legalization pass that will lower the |
| 77 | +`spirv.VulkanBuffer` type to code closer to the SPIR-V to be generated: |
| 78 | + |
| 79 | +1. Calls to `@llvm.spv.resource.getpointer` will have the handle replaced by |
| 80 | + the handle of the array. |
| 81 | +2. If the type of the original handle is rasterizer ordered, all uses of |
| 82 | + `@llvm.spv.resource.getpointer` will be surrounded by instructions to begin |
| 83 | + and end the critical region. |
| 84 | + |
| 85 | +A separate legalization pass will then move the critical region markers so that |
| 86 | +they follow the rules required by the SPIR-V specification. This will be the |
| 87 | +same as the |
| 88 | +[`InvocationInterlockPlacementPass`](https://github.com/KhronosGroup/SPIRV-Tools/blob/682bcd51548e670811f1d03511968bb59a1157ce/source/opt/invocation_interlock_placement_pass.h) |
| 89 | +pass in SPIR-V Tools. |
| 90 | + |
| 91 | +The types for the buffers must have an |
| 92 | +[explicit layout](https://registry.khronos.org/SPIR-V/specs/unified1/SPIRV.html#ExplicitLayout). |
| 93 | +The layout information will be obtained from the DataLayout class: |
| 94 | + |
| 95 | +1. Struct offsets will come from `DataLayout::getStructLayout`, which returns |
| 96 | + the offset for each member. |
| 97 | +2. The array stride will be the size of the array elements. This assumes that |
| 98 | + structs have appropriate padding at the end to ensure its size is a multiple |
| 99 | + of its alignment. |
| 100 | +3. Matrix stride? |
| 101 | +4. Row major vs Col major? |
| 102 | + |
| 103 | +It is Clang's responsibility to make sure that the data layout is set correctly, |
| 104 | +and that the structs have the correct explicit padding for this to be correct. |
| 105 | + |
| 106 | +### Textures and typed buffers |
| 107 | + |
| 108 | +All of these resource types are represented using an image type in SPIRV. The |
| 109 | +`Texture*` types are implemented as sampled images. The `RWTexture*` types are |
| 110 | +implemented as storage images. `Buffer` is implemented as a uniform buffer, and |
| 111 | +`RWBuffer` is implemented as a storage texel buffer. |
| 112 | + |
| 113 | +For these cases the return type from `@llvm.spv.handle.fromBinding` would be the |
| 114 | +image type matching the resource type: |
| 115 | + |
| 116 | +```llvm-ir |
| 117 | +target("spirv.Image", ...) |
| 118 | +``` |
| 119 | + |
| 120 | +The details of the `spirv.Image` type depend on the specific declaration. Except |
| 121 | +for the image format, the value for each operand is given in the |
| 122 | +[Mapping Resource Attributes to DXIL and SPIR-V](https://github.com/llvm/wg-hlsl/blob/main/proposals/0015-resource-attributes-in-dxil-and-spirv.md) |
| 123 | +proposal. For all resource types other than `RWBuffer<T>` and `RWTexture*<T>`, |
| 124 | +the image format will be `Unknown`. |
| 125 | + |
| 126 | +For `RWBuffer<T>` and `RWTexture*<T>` resource types, if the Vulkan version is |
| 127 | +1.3 or later, the image format will be `Unknown`. This satisfies |
| 128 | +[VUID-RuntimeSpirv-apiVersion-07954](https://docs.vulkan.org/spec/latest/appendices/spirvenv.html#VUID-RuntimeSpirv-apiVersion-07954) |
| 129 | +and |
| 130 | +[VUID-RuntimeSpirv-apiVersion-07955](https://docs.vulkan.org/spec/latest/appendices/spirvenv.html#VUID-RuntimeSpirv-apiVersion-07954). |
| 131 | + |
| 132 | +Otherwise, the image format for those resource types will be determined by the |
| 133 | +template type `T`, and will match the existing behaviour implemented in DXC. |
| 134 | + |
| 135 | +Note that this creates a disconnect with the |
| 136 | +[Universal Validation Rules](https://registry.khronos.org/SPIR-V/specs/unified1/SPIRV.html#_universal_validation_rules). |
| 137 | +Specifically, |
| 138 | + |
| 139 | +> All OpSampledImage instructions, or instructions that load an image or sampler |
| 140 | +> reference, must be in the same block in which their Result <id> are consumed. |
| 141 | +
|
| 142 | +The image object is conceptually loaded at the location that |
| 143 | +`@llvm.spv.handle.fromBinding` is called. There is nothing forcing this |
| 144 | +intrinsic to be called in the same basic block in which it is used. It is the |
| 145 | +responsibility of the backend to replicate the load in the basic block in which |
| 146 | +it is used. |
| 147 | + |
| 148 | +### Structured Buffers |
| 149 | + |
| 150 | +The handle for structured buffers will be |
| 151 | + |
| 152 | +| HLSL Resource Type | Handle Type | |
| 153 | +|--------------------------------------|----------------------------------------------------| |
| 154 | +| StructuredBuffer<T> | spirv.VulkanBuffer(T, StorageBuffer, false, false) | |
| 155 | +| RWStructuredBuffer<T> | spirv.VulkanBuffer(T, StorageBuffer, true, false) | |
| 156 | +| RasterizerOrderedStructuredBuffer<T> | spirv.VulkanBuffer(T, StorageBuffer, true, true) | |
| 157 | +| AppendStructuredBuffer<T> | spirv.VulkanBuffer(T, StorageBuffer, true, false) | |
| 158 | +| ConsumeStructuredBuffer<T> | spirv.VulkanBuffer(T, StorageBuffer, true, false) | |
| 159 | + |
| 160 | +### Texture buffers |
| 161 | + |
| 162 | +Texture buffers are implemented in SPIR-V as storage buffers. From a SPIR-V |
| 163 | +perspective, this makes it the same as a `StructureBuffer`, and will be |
| 164 | +represented the same way: |
| 165 | + |
| 166 | +``` |
| 167 | +spirv.VulkanBuffer(T, StorageBuffer, false, false) |
| 168 | +``` |
| 169 | + |
| 170 | +### Constant buffers |
| 171 | + |
| 172 | +In SPIR-V, constant buffers are implemented as uniform buffers. The only |
| 173 | +difference between a uniform buffer and storage buffer is the storage class. |
| 174 | +Uniform buffers use the `Uniform` storage class. The handle type will be: |
| 175 | + |
| 176 | +``` |
| 177 | +spirv.VulkanBuffer(T, Uniform, false, false) |
| 178 | +``` |
| 179 | + |
| 180 | +### Samplers |
| 181 | + |
| 182 | +The type of the handle for a sampler will be: |
| 183 | + |
| 184 | +```llvm-ir |
| 185 | +target("spirv.Sampler") |
| 186 | +``` |
| 187 | + |
| 188 | +This is the same for a `SamplerState` and `SamplerComparisonState`. |
| 189 | + |
| 190 | +### Byte address buffers |
| 191 | + |
| 192 | +DXC represents byte address buffers as a storage buffer of 32-bit integers. The |
| 193 | +problem with this is that loads and store require lots of data manipulation to |
| 194 | +correctly handle the data. It also means we cannot do atomic operations unless |
| 195 | +they are 32-bit operations. |
| 196 | + |
| 197 | +Because of this limitation, we do not want Clang to enforce a particular |
| 198 | +representation. Instead, we can represent the buffer as a buffer with a `void` |
| 199 | +type. The backend indicates to the backend it can choose the representation, but |
| 200 | +it is responsible for updating accessed to match the representation it chooses. |
| 201 | + |
| 202 | +Note that if |
| 203 | +[untyped pointers](https://htmlpreview.github.io/?https://github.com/KhronosGroup/SPIRV-Registry/blob/main/extensions/KHR/SPV_KHR_untyped_pointers.html) |
| 204 | +are available, this will map naturally to untyped pointers. |
| 205 | + |
| 206 | +| HLSL Resource Type | Handle Type | |
| 207 | +|------------------------------------|-------------------------------------------------------| |
| 208 | +| ByteAddressBuffer | spirv.VulkanBuffer(void, StorageBuffer, false, false) | |
| 209 | +| RWByteAddressBuffer | spirv.VulkanBuffer(void, StorageBuffer, true, false) | |
| 210 | +| RasterizerOrderedByteAddressBuffer | spirv.VulkanBuffer(void, StorageBuffer, true, true) | |
| 211 | + |
| 212 | +### Feedback textures |
| 213 | + |
| 214 | +These resources do not have a straight-forward implementation in SPIR-V, and |
| 215 | +they were not implemented in DXC. We will issue an error if these resource are |
| 216 | +used when targeting SPIR-V. |
| 217 | + |
| 218 | +## Alternatives considered (Optional) |
| 219 | + |
| 220 | +### Returning pointers as the handle |
| 221 | + |
| 222 | +We considered making all handles return by `@llvm.spv.handle.fromBinding` to be |
| 223 | +pointers to some type. For textures, it would return a pointer to the image |
| 224 | +type. |
| 225 | + |
| 226 | +This would have been nice because load of the image object would no longer be in |
| 227 | +`@llvm.spv.handle.fromBinding` and would be in the intrinsic that uses the |
| 228 | +handle. That would automatically make it in the same basic block as it use. |
| 229 | + |
| 230 | +The problem is that this does not work well for structured buffers, because, as |
| 231 | +far as HLSL is concerned, the handle for a structured buffer references two |
| 232 | +resources as detailed above. There is no way to represent this properly. |
| 233 | + |
| 234 | +Less important, but still worth mentioning, is that in SPIR-V, the image object |
| 235 | +is the handle to the image. We chose the design the was the better match |
| 236 | +conceptually. Replicating the load of the image object is not a difficult |
| 237 | +problem to solve. |
| 238 | + |
| 239 | +## Open Questions |
| 240 | + |
| 241 | +1. How will the binding for the counter resource be represented? |
| 242 | + |
| 243 | +The design for the counter variable associated with structured buffer types is |
| 244 | +not complete. However, there is one important restriction the Clang codegen does |
| 245 | +not diverge too much from DXIL: |
| 246 | + |
| 247 | +The storage for the storage buffer and the counter variable must be access |
| 248 | +through the same handle. The intrinsics that use it will determine which |
| 249 | +resource is being accessed. |
| 250 | + |
| 251 | +They will have to somehow be added to the `resource.gethandlefrombinding`. They |
| 252 | +cannot be added to the target type. If they were, the types for the resource |
| 253 | +aliases would not match, causing problem in codegen. For example: |
| 254 | + |
| 255 | +```c++ |
| 256 | +RWStructuredBuffer<int> a; |
| 257 | + |
| 258 | +// The type for `b` handle will be different from `a`'s handle, because it |
| 259 | +// needs a different counter var. |
| 260 | +RWStructuredBuffer<int> b; |
| 261 | + |
| 262 | +static RWStructuredBuffer<int> c; // What type should `c`'s be? |
| 263 | + |
| 264 | +void main() { |
| 265 | + c = a; // It must match the type for a. |
| 266 | + c = b; // It must also match the type for b. |
| 267 | +``` |
| 268 | +
|
| 269 | +2. Do we need `vk::image_format` for Vulkan 1.3 and later? |
| 270 | +
|
| 271 | +We need to determine whether we can deprecate the use of `vk::image_format` for |
| 272 | +Vulkan 1.3 and later. We could potentially use unknown for all resource types. |
| 273 | +We need to assess if there is any advantage to specifying a particular format. |
| 274 | +If no advantage exists, then we should not attempt to support specific formats. |
| 275 | +
|
| 276 | +3. Determine how to add the appropriate decorations for matrices. |
| 277 | +
|
| 278 | +If a matrix is part of a storage buffer, it must have an explicit layout with |
| 279 | +MatrixStride and either RowMajor or ColMajor decorations. Because matrices are |
| 280 | +not yet implemented, we cannot yet determine how these decorations will be |
| 281 | +added. |
| 282 | +
|
| 283 | +<!-- {% endraw %} --> |
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