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Update proposals/XXXX-spirv-resource-representation.md
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proposals/XXXX-spirv-resource-representation.md

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@@ -59,8 +59,8 @@ for Vulkan.
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All of these resource types are represented using an image type in SPIRV. The
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`Texture*` types are implemented as sampled images. the `RWTexture*` types are
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implemented as storage images. `Buffer` is implemented as a uniform buffer, and
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`RWBuffer` is implemented as a storage buffer.
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implemented as storage images. `Buffer` is implemented as a uniform texel buffer, and
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`RWBuffer` is implemented as a storage texel buffer.
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For these cases the return type from `@llvm.spv.handle.fromBinding` would be:
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