Hi.
I tried the demo and it works really well and smoothly with the 100000x100000 Canvas size the demo shows.
But when I tried using it with the Extent of the PriorityQuadTree being really big
I noticed that it does not display accurately at all. It seems to me it works smoothly up until
around being 10million pixels wide. If the extent goes above this and I use an offset to show this distance
then I loose the ability to show pixel accurate offset change or movement (panning, moving elements).
It seems to me that it is getting more and more inaccurate as the offset value gets bigger.
For example when I use an Extent width and offset around 700 million pixels I need to
move the offset around 65pixels to make it show this change visually.
So my question is, is it possible to use this virtual canvas somehow to show offset movement with pixel perfect accuracy even with the extent and offset being as huge as a few hundred million pixels?
Hi.
I tried the demo and it works really well and smoothly with the 100000x100000 Canvas size the demo shows.
But when I tried using it with the Extent of the PriorityQuadTree being really big
I noticed that it does not display accurately at all. It seems to me it works smoothly up until
around being 10million pixels wide. If the extent goes above this and I use an offset to show this distance
then I loose the ability to show pixel accurate offset change or movement (panning, moving elements).
It seems to me that it is getting more and more inaccurate as the offset value gets bigger.
For example when I use an Extent width and offset around 700 million pixels I need to
move the offset around 65pixels to make it show this change visually.
So my question is, is it possible to use this virtual canvas somehow to show offset movement with pixel perfect accuracy even with the extent and offset being as huge as a few hundred million pixels?