This change log includes the summarized changes. For the full changelog, please go to the Git Hub History instead.
- Refactored code to 1.19.3-44.1.8
- Added German translation.
- Added
killed_by_player
loot drop support with sword item. - Added possible to collect experience by placing a empty or experience bottle into the experience slot.
- Added additional animations and hits for the new weapon and experience slot.
- Improved Mob Farm UI to allow better resource pack support and more space for next update.
- Added insect net capture item.
- Added bee hive mob farm with experimental support for Productive Bees
- Improved existing items.
- Optimized all mob farm models and fixed visual glitches for better performance.
- Added experimental spawn egg support.
- Added experimental support for Corail Spawners.
- Fixed potential null pointer errors.
- Added nether fortress farm
- Added experimental support for mob catching items from other mods
- Create: Blaze Burner
- Mob Catcher
- Mob Capturing Tool
- Improved UI and UI elements
- Fixed smaller issues
- Added Jungle Farm for jungle creatures.
- Added Catch Cage and Catch Cage small for additional mob support.
- Adjusted supported mobs per mob farm for better support.
- Simplify some recipes to avoid the need of silk touch.
- Fixed advancements and other smaller performance related stuff.
- Added witch bottle for swamp farm.
- Moved accepted mob lists to the config file, to allow better customization.
- Optimized images and other models.
- Added additional swamp farm for slimes and witches for #1.
- Fixed spawning issue with flying / falling entities.
- Fixed missing translation keys.
- Added additional ambient water animals to the supported list.
- Updated references to the latest version.
- Refactored code for version 1.18.2-40.0.2
- Fixed air block check to consider cave air as well.
- Fixed issue were entity get stucked on spawn point by shifting spawnpoint by 0.5.
- Added desert farm and list of possible desert mobs.
- Simplified menu's and added missing loot / break tables.
- Added fishing net and fishing bowl for the aqua farm.
- Added relevant advancements and crafting recipes.
- Improved loot predication cache by caching the farm drops as well.
- Added translation and basic mod support for mod like aquaculture.
- Added creative mob farm for testing.
- Added skeleton mob farm.
- Initial check-in of working preview version.