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Texture for ImGui #1530

Answered by louwers
wecand0 asked this question in Q&A
Aug 15, 2023 · 1 comments · 2 replies
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You can use a CustomLayer if you want to have low level access into the rendering loop of MapLibre Native and draw stuff with OpenGL yourself. Here is an example:

class TestLayer : public mbgl::style::CustomLayerHost {

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