- Example3.
- Example1 fix.
- Example2.
- Rootmotion option.
- Disabled meshes option.
- Mesh bounds.
- Fixed normal.
- Large mesh support.
- Interpolation.
- Lit shader with GUI.
- Complete rework of asset pipeline.
- In-engine vertex animation texture generation.
- LOD generation.
- Prefab setup.
- Book setup.
- Animation setup.
- Runtime fixes.
- Split editor and play data.
- Asset Builder.
- Unity Version.
- Shader upgrades.
- Package dependencies.
- Examples.
- Editor updates.
- Start Project:
- ...