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Overlay eating inputs for a nonsensical value, "VK_GAMEPAD_RIGHT_THUMBSTICK_LEFT" #1033

@ninozivkovic13-coder

Description

@ninozivkovic13-coder

Bug

Operating system: Win10
Game version: 2.31
CET version: 1.37.0 - patch 2.31
GPU: NVIDIA GeForce GTX 1070

Description

After updating Cyberpunk 2077 to patch 2.31, CET loads successfully (overlay appears with “Keybind overlay: ?”), but:

bindings.json is filled with invalid values (gamepad axis IDs, or long numbers like 61361544922923008).

Manual edits (e.g. VK_OEM_3) are ignored.

Inputs are not passed to either CET or the base game.

global.ini is never generated.

Expected behaviour

Capture a valid keyboard key for the overlay toggle.

Generate a valid bindings.json with that key.

Pass all other inputs through to Cyberpunk.

Generate global.ini on first launch.

Reproduction

Install CET v1.37.0.

Launch the game.

Overlay prompt appears: “Keybind overlay: ?”.

Press any keyboard key.

Inspect bindings.json and test input.

Result: Invalid binding values are written, manual fixes are ignored, and no input is passed to game or CET.

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