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| 1 | +title: "Embedded Systems Roadmap: Bridging the Gap" |
| 2 | +description: |
| 3 | + Discover the story behind this embedded systems roadmap—a structured learning path for hardware and software engineers. It guides you in selecting resources, boosting career growth, and staying current with industry trends. |
| 4 | +author: meysam |
| 5 | +--- |
| 6 | + |
| 7 | +It was around mid-2023 when I realized that, despite working as a developer in the field, my knowledge of embedded systems needed a significant refresh. It was time to revisit some of the fundamentals and catch up on the latest technologies and best practices. As I began listing topics to review, I searched for existing embedded systems roadmaps online. However, none perfectly matched my specific learning goals. This prompted me to create my own comprehensive roadmap—not just for personal use, but also as a valuable resource for others on a similar journey. |
| 8 | + |
| 9 | +<!-- excerpt start --> |
| 10 | + |
| 11 | +In this article, I’ll share the story behind creating my embedded systems engineering roadmap, why it became necessary, the logic behind its structure, and how to use it effectively in your learning journey. |
| 12 | + |
| 13 | +<!-- excerpt end --> |
| 14 | + |
| 15 | +## Is a Roadmap Really Necessary? |
| 16 | + |
| 17 | +Embedded systems sit at the crossroads of hardware and software, combining electronic components with software development principles. Consequently, becoming an embedded engineer demands knowledge from both disciplines. However, most people entering this field possess a stronger background in either hardware or software—rarely both. |
| 18 | + |
| 19 | +For instance, I entered the field with a degree in Electrical and Electronics Engineering. I had a solid understanding of hardware circuits, sensors, and microcontrollers. But when I started working on embedded systems, I quickly realized I lacked key software development concepts like efficient coding, data structures, and design patterns. This made me feel like an important piece of the puzzle was missing. |
| 20 | + |
| 21 | +Conversely, I’ve spoken with individuals who transitioned from software engineering or computer science backgrounds into embedded systems. They had a strong grasp of software development but often struggled with hardware aspects, such as interfacing with electronic components, understanding electrical signals, or designing circuits. |
| 22 | + |
| 23 | +This common experience highlights a clear truth: **embedded systems is an interdisciplinary field, and regardless of your starting point, there will likely be gaps in your knowledge.** |
| 24 | + |
| 25 | +Furthermore, what students learn in universities—whether in electrical engineering, computer science, or related fields—often doesn’t fully prepare them for real-world embedded systems work. While universities provide crucial theoretical knowledge, they sometimes lack the hands-on skills needed for practical projects. As a result, many graduates find themselves needing additional internships, self-study, or personal projects to meet industry demands. |
| 26 | + |
| 27 | +This brings us to another challenge: the overwhelming number of available resources for **self-study**. Countless books, courses, and tutorials exist on programming and electronics, but for someone new to embedded systems, it’s hard to know which ones are most helpful. |
| 28 | + |
| 29 | +Should you focus on advanced programming or spend more time on hardware concepts like circuit design and microcontrollers? Without clear guidance, it’s easy to feel lost or invest time in resources that aren’t the best fit. While a **mentor** can be invaluable, they aren’t always available. This is precisely where a roadmap becomes valuable. It offers a structured learning path, providing clear direction on what to focus on and helping you choose the most useful resources for both software and hardware, making the learning process more manageable. |
| 30 | + |
| 31 | +## Building the Roadmap: Challenges and Design Choices |
| 32 | + |
| 33 | +As I mentioned earlier, the idea for creating my embedded engineering roadmap stemmed from my personal experience of needing to refresh my skills and stay current with new technologies. While reviewing existing roadmaps, I came across one by [Erick Vázquez on GitHub](https://github.com/vazeri/Embedded-Engineering-RoadMap-2018), which was inspired by the graphical design from [roadmap.sh](http://roadmap.sh). I appreciated its visual approach, but it was missing several important topics and wasn’t structured in a way that would be most helpful for everyone. I decided to use that roadmap as a foundation and began adding key topics I felt were missing. |
| 34 | + |
| 35 | +Developing this roadmap presented its own challenges, particularly in organizing the vast field of embedded systems. One of the main problems was clearly **dividing the roadmap between embedded hardware and embedded software**, as many skills in these areas are closely related. A skill that seems primarily software-focused might require a good understanding of the underlying hardware, and vice versa. Finding a good balance to show these connections clearly, while still offering separate learning paths, was a significant consideration. To address this, I decided to separate hardware-focused and software-focused topics structurally, and for areas that overlapped, I created an intersection section to highlight those connections. |
| 36 | + |
| 37 | +Once I had a more complete version, I shared it with the [Reddit embedded community](https://www.reddit.com/r/embedded/) to get feedback from other engineers and enthusiasts. The response was very encouraging and inspired me to include more application-specific topics in the roadmap. You can find one of the earliest versions of the roadmap in [this commit](https://github.com/m3y54m/Embedded-Engineering-Roadmap/tree/c2cc64e069e13aadb730d9b6c497d4181cc26fea). |
| 38 | + |
| 39 | +Although my original goal for the roadmap was to deepen my own knowledge as a practicing embedded systems engineer, I decided to structure it as a helpful guide for beginners as well. To achieve this, I added instructions and explanations in the [README of the roadmap's GitHub repo](https://github.com/m3y54m/Embedded-Engineering-Roadmap/blob/master/README.md), along with invaluable beginner-friendly resources to guide those just starting out in the embedded world. |
| 40 | + |
| 41 | +Another significant challenge was trying to include as many topics as possible to make the roadmap comprehensive, without making it too daunting for beginners. The aim was to provide a broad overview of the embedded field, making it a detailed resource for different learning stages. However, I also needed to **ensure that newcomers wouldn’t feel overwhelmed**. The goal was to provide enough detail to be helpful, but organize it in a way that guides rather than intimidates, so beginners can take their first steps with confidence. |
| 42 | + |
| 43 | +Fortunately, the roadmap has gained considerable attention online, with new contributors helping to expand [the collection of learning resources on the GitHub page](https://github.com/m3y54m/Embedded-Engineering-Roadmap). Below, you can see the latest version of the roadmap's graphical representation. It’s important to note that the roadmap is not complete without the curated learning resources on the GitHub page. |
| 44 | + |
| 45 | + |
| 46 | + |
| 47 | +## How to Use This Roadmap Effectively |
| 48 | + |
| 49 | +This roadmap is designed to guide you through complex embedded systems topics, but with so many resources available, how do you choose where to start or which resource fits your needs best? Let's walk through an example using the crucial topic of embedded systems: [**Testing**](https://github.com/m3y54m/Embedded-Engineering-Roadmap/tree/master?tab=readme-ov-file#%EF%B8%8F-testing). |
| 50 | + |
| 51 | +When you approach a new area like testing, you'll encounter various topics such as Test-Driven Development (TDD), along with concepts like unit testing, regression testing, integration testing, and Hardware-in-the-Loop (HIL) testing. Each of these topics often has numerous books, articles, and tutorials. The questions then arise: what do these terms mean, how are they used in practice, how should you learn them, and which resources should you choose? Here’s a systematic way to navigate them: |
| 52 | + |
| 53 | + - **Start with the 'Why' and Core Concepts:** Before diving into specific tools or frameworks, prioritize resources that explain the fundamental principles and the reason a technique exists. For TDD, this means looking for materials that clarify "why write tests before code?" or "what problems does TDD solve?" Short articles and videos can be particularly beneficial at this stage. However, well-written books like [Test Driven Development for Embedded C by James W. Grenning](https://www.amazon.com/Driven-Development-Embedded-Pragmatic-Programmers/dp/193435662X) can also provide a solid conceptual foundation. |
| 54 | + |
| 55 | + - **Identify Key Methods and Practical Approaches:** Once you grasp the basic concepts, focus on resources that emphasize practical application. For unit testing in embedded systems, you'll quickly encounter challenges like hardware dependencies. Look for tutorials that demonstrate techniques such as mocking and stubbing hardware interactions, which enable you to test software components in isolation. At this stage, reading these two articles—[Embedded C/C++ Unit Testing Basics](https://interrupt.memfault.com/blog/unit-testing-basics) and [Embedded C/C++ Unit Testing with Mocks](https://interrupt.memfault.com/blog/unit-test-mocking)—was instrumental in guiding me in the right direction. These resources provide concrete patterns and frameworks that make applying the theory much more approachable. |
| 56 | + |
| 57 | + - **Understand Limitations and Explore Advanced Solutions:** As you gain experience, you'll start to recognize the limitations of certain techniques. For instance, unit testing, while excellent for verifying software logic, cannot fully simulate real hardware interactions, complex timing, or environmental factors. This realization is crucial and should naturally encourage you to explore more advanced techniques. For example, understanding the limits of unit testing can lead you to investigate Hardware-in-the-Loop (HIL) testing. A helpful introduction to this topic can be found in the video [What is Hardware-in-the-Loop (HIL) Testing? A Beginner's Guide](https://www.youtube.com/watch?v=znhmahegnlc). |
| 58 | + |
| 59 | + - **Seek Specialized and Deep-Dive Resources:** For advanced topics like HIL, you'll need more specialized resources. Look for whitepapers, conference presentations, or dedicated courses from industry leaders. These resources provide the depth needed to understand complex setups and comprehensive system validation. |
| 60 | + |
| 61 | +Throughout this process, continuously filter resources by asking: |
| 62 | + |
| 63 | + - **"What specific problem am I trying to solve right now?"** Are you aiming for conceptual understanding, practical application, or advanced solutions? |
| 64 | + |
| 65 | + - **"Does this resource explain concepts clearly and simply?"** Look for materials that break down complex ideas intuitively. |
| 66 | + |
| 67 | + - **"Is it practical and hands-on?"** For technical topics, direct application and examples are often key to solidifying understanding. |
| 68 | + |
| 69 | + - **"Is it reputable and well-regarded?"** Consider the author's expertise and community consensus. |
| 70 | + |
| 71 | + - **"Does it address specific challenges relevant to embedded systems?"** For our field, this means prioritizing resources that acknowledge and provide solutions for hardware interaction difficulties. |
| 72 | + |
| 73 | +By applying this selective approach, you can navigate the vast amount of information presented in this roadmap or elsewhere. It helps you dive into a topic, even if you’re unsure where or how to start, and find the most relevant and useful materials at each stage of your learning journey. |
| 74 | + |
| 75 | +## Feedback and Future Directions |
| 76 | + |
| 77 | +I’ve received some helpful feedback on the roadmap, along with a few criticisms. I want to address some of the most common concerns and share my thoughts on them: |
| 78 | + |
| 79 | +***"The roadmap has too much information and can be overwhelming for beginners."*** |
| 80 | + |
| 81 | +I understand the roadmap might feel overwhelming, especially for beginners. I included a wide range of topics to cover the full spectrum of embedded systems, but I agree it can seem like a lot. To help with this, I added a section in the README encouraging beginners to start with simple, manageable hands-on projects and use the roadmap as a reference when needed. |
| 82 | + |
| 83 | +***"It doesn’t go deep enough into certain areas, like application-specific fields (automotive, aerospace, agriculture, etc.)."*** |
| 84 | + |
| 85 | +The graphical roadmap provides an overview of key topics but doesn’t go into extreme depth in specific fields, as that would make it too complicated. Instead, I’ve made the README an open space where contributors can add resources for specific application areas, such as automotive, aerospace, and more. I am confident that with more contributions in the future, the roadmap will become even more inclusive. |
| 86 | + |
| 87 | +***"The roadmap doesn't cover hardware design skills enough."*** |
| 88 | + |
| 89 | +That was somewhat intentional. Many embedded system engineers already come from electrical or hardware backgrounds, so I wanted to focus more on the software side, which is often overlooked. While the graphical roadmap may seem light on hardware skills, the curated list of resources in the README offers plenty of valuable materials for hardware development. That said, I'm open to expanding the hardware section, as long as it maintains the roadmap's simplicity and clarity. |
| 90 | + |
| 91 | +I encourage everyone, whether you're a beginner or an experienced engineer, to share your feedback and contribute, as long as the roadmap stays useful for both beginners and experienced professionals. I admit that it can be difficult, and sometimes impossible, to apply all feedback to the roadmap. For example, someone working in automotive may feel a topic should be added, while someone in IoT may think it’s unnecessary. Besides, it's impossible to please everyone. The only option is to **find a middle ground that balances everyone's opinions**. |
| 92 | + |
| 93 | +Although this roadmap is designed to be helpful for experienced engineers, **its primary audience is beginners**, as experienced engineers can typically navigate on their own. It's the beginners who truly benefit from a clear, easy-to-understand guide. So, let's keep it simple for them. |
| 94 | + |
| 95 | +Regarding the roadmap's future, I've considered adding it to [roadmap.sh](http://roadmap.sh) but I have some reservations. A GitHub repo offers more freedom, flexibility, and engagement, allowing contributors' work to be better recognized by others, compared to how contributions are managed on roadmap.sh. However, I'm still considering it and would love to hear thoughts on this. |
| 96 | + |
| 97 | +I encourage everyone to share their thoughts and help improve it by suggesting design enhancements or adding resources to the [embedded roadmap's GitHub repo](https://github.com/m3y54m/Embedded-Engineering-Roadmap/). Your input will make this project even more useful, especially for newcomers to the embedded world. |
| 98 | + |
| 99 | +## Final Words |
| 100 | + |
| 101 | +My own experience with this roadmap shows a key truth about career growth: it’s a mix of **independent learning** and **collaboration**. |
| 102 | + |
| 103 | +Self-study and personal projects are important, but connecting with experienced engineers for their advice is crucial. Their insights from **real-world problem-solving** truly transform your understanding. |
| 104 | + |
| 105 | +**Continuous improvement** isn't optional; it's essential. Focus on deeply learning the basics and core concepts of your chosen area—this builds a truly strong foundation. |
| 106 | + |
| 107 | +Also, actively track **job market requirements** and industry trends. This means understanding the specific skills companies are hiring for, not just chasing every new technology. Aligning your learning with these trends directly impacts your career progression. |
| 108 | + |
| 109 | +Finally, your learning doesn't stop once you land a job. A new role often marks the start of a new learning phase. The embedded field constantly evolves, so you must proactively stay current and deepen your knowledge in your specific work area to remain skilled and valuable. |
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