Open
Description
Is your feature request related to a problem? Please describe.
Currently, the auto-reload system for weapons in MTA:SA does not offer the developer the option to disable it. It would be great to have a function that disables auto-reload for use in minigames.
Describe the solution you'd like
I would like a function that allows you to completely disable the weapon auto-reload system. When activated, this function should:
- Disable automatic reloading when ammunition runs out
- Allow the player to have manual control over when to reload
- Be easily activated/deactivated through a configuration or only be configurable when enabled
- Maintain compatibility with the current weapon system
Describe alternatives you've considered
I considered a few alternatives:
- Modify the default auto-reload behavior to have a longer delay
- Implement a confirmation system before auto-reloading
- Create different reload modes (automatic, manual, hybrid)
However, a simple toggle function to disable/enable auto-reload would be the most straightforward and flexible solution.
Additional context
This feature would be especially useful for
- Roleplay servers seeking greater realism
- Players who prefer manual control over their weapons
- Tactical situations where automatic reloading could compromise strategy
- Compatibility with mods that implement customized ammunition systems
Security Policy
- I have read and understood the Security Policy and this issue is not about a cheat or security vulnerability.