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Suggestion: Implement function to disable auto-reloading of weapons #4285

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@blow1d

Description

@blow1d

Is your feature request related to a problem? Please describe.

Currently, the auto-reload system for weapons in MTA:SA does not offer the developer the option to disable it. It would be great to have a function that disables auto-reload for use in minigames.

Describe the solution you'd like

I would like a function that allows you to completely disable the weapon auto-reload system. When activated, this function should:

  • Disable automatic reloading when ammunition runs out
  • Allow the player to have manual control over when to reload
  • Be easily activated/deactivated through a configuration or only be configurable when enabled
  • Maintain compatibility with the current weapon system

Describe alternatives you've considered

I considered a few alternatives:

  • Modify the default auto-reload behavior to have a longer delay
  • Implement a confirmation system before auto-reloading
  • Create different reload modes (automatic, manual, hybrid)

However, a simple toggle function to disable/enable auto-reload would be the most straightforward and flexible solution.

Additional context

This feature would be especially useful for

  • Roleplay servers seeking greater realism
  • Players who prefer manual control over their weapons
  • Tactical situations where automatic reloading could compromise strategy
  • Compatibility with mods that implement customized ammunition systems

Security Policy

  • I have read and understood the Security Policy and this issue is not about a cheat or security vulnerability.

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