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1 exe (unpack + patch) #47

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harumazzz opened this issue Jan 28, 2023 · 3 comments
Open

1 exe (unpack + patch) #47

harumazzz opened this issue Jan 28, 2023 · 3 comments
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enhancement New feature or request

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@harumazzz
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harumazzz commented Jan 28, 2023

PyVZ2 should be usable as 1 exe, like most other modding tools.
If it's not set up like this by default, that's fine, but there should be easy to configure.
I was thinking about choosing between unpacking and patching, but maybe you've a better idea?

@nineteendo nineteendo changed the title Improve releases build 1 exe (unpack + patch) Jan 28, 2023
@nineteendo
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NoB had already suggested that, but I believe doing this through a GUI with options would be better.

@nineteendo nineteendo added the wontfix This will not be worked on label Jan 29, 2023
@nineteendo nineteendo closed this as not planned Won't fix, can't repro, duplicate, stale Jan 29, 2023
@nineteendo
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nineteendo commented Jan 30, 2023

Would this be a solution?

Input level Output level "Unpack" "Patch"
7 8 rton2json json2rton
8 8 json2rton rton2json

Then you can have templates to patch with unpack.exe and delete patch.exe.
For patching you could just add b after the template name. (But the naming is up to you)
Note that this still has to be implemented.

Screenshot_20230130-073947
Screenshot_20230130-074204
Screenshot_20230130-074122

@nineteendo nineteendo added enhancement New feature or request and removed wontfix This will not be worked on labels Jan 30, 2023
@nineteendo nineteendo reopened this Jan 30, 2023
@nineteendo nineteendo added this to the Release v1.3.0 milestone Jan 30, 2023
@nineteendo nineteendo self-assigned this Feb 2, 2023
@nineteendo
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Update: both tools will be merged through the new text interface.
It will also be possible to have select patch & unpack templates at the same time.

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