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support unpacking PVZ2 reflourished #68
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The creators of PVZ2 Reflourished don't want their mod to be unpacked by modding tools, otherwise they wouldn't corrupt it. PyVZ2's unpacking is very basic, and I won't restore lost data, but if the code happens to support it, I will keep it that way. BUT before I can add any new features, the code needs to be cleaned up, which could take some time. |
I was given permission to translate into Russian and other languages |
so in theory I could help you with development, + I know Python (a little bit :D) |
Then ask the developers to share the files you need instead of trying to get them without permission. |
I quote the developers: "you can change the game files, but they cannot be distributed and we will not tell you how fashionable it is to bypass the protection" |
and the problem is not getting the files, but that the cache breaks when unpacking due to broken headers and it cannot be packed properly (without bugs), you know that |
Okay, if you can help me, or I can help you, then write to me via telegram or discord. I will be very grateful for your help! TG: @denny4_user |
That's essentially the same as the permission as we get from PopCap to modify their game. And mind you, they won't tell me how to bypass it either. You can join my Discord server: https://discord.gg/CVZdcGKVSw or DM me |
please :D
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