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[Suggestion] Some compatibility ideas. #67

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Danymaddox opened this issue Feb 22, 2024 · 0 comments
Open

[Suggestion] Some compatibility ideas. #67

Danymaddox opened this issue Feb 22, 2024 · 0 comments

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@Danymaddox
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I'm creating a vanilla modpack using some QoL mods that can benefict from some compatibility with Bongo. Most of them are purely cosmetic.

Add REI/EMI Compat. Dont know how difficult can this be already having JEI compat (and not sure if it worth it) but would be cool to be able to have any recipe viewer.

ItemPickup (and Legendary Tooltips). This is maybe the less usefull since it will consist in adding the required items to the pickup list so only the items in the bongo card will show up on pick up. As I said, this cannot be very useful, but i think it can be cool. I will add a config to disable this feature since players might want to have all displayed.

AdvancementPlaques. Similar to what happends with ItemPickup and ItemBorders, but for Advancements.

Jade. If possible, would be cool if Jade shows a different style when looking a block/item that is in the bongo list.

ItemBorders. Same as ItemPickup, but this one has more utility since it can be very handy when you must keep all your bingo items in order to claim the victory.

Quark/Shocase Item. if any of this mods is installed, it will be cool to have the item showcased in the chat once a player completes the task.

Xaero's/Journey Maps (and bingo lobby, tell me if I should add this to the corresponding GitHub). Would be cool if waypoints created during any game are removed when /bingo stop is used or the game has finished. It will make the next play so much easier.

I know this is not a priority, but ill give you this ideas so if you like them and have some free time you can add them.

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