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Copy file name to clipboardExpand all lines: README.md
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# Counter-Strike: Source .nav Generator
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There is an issue where if you download a mappack (for example 800+ maps) and it only has `.bsp` map files and no `.nav` files - the server on first launch will try and generate the navigation meshes for all maps on the server.
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There is an issue where if you download a mappack and it only has `.bsp` map files and no `.nav` files - the server on first launch will try and generate the navigation meshes for all maps on the server.
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Creating an empty `.nav` file does not work as Source treats it as if the file doesn't exist anymore
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What you can do is take any `.nav` file which was generated without navigation meshes (They're usually `205 Bytes` in size) and just duplicate it to match all of the map names in the server which this script does.
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I have provided a `.nav` template which is not ignored by Source but does not have any navigation meshes generated and a `bash` script which copes the template for every `.bsp` that is found inside your servers `map` directory.
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```sql
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I have provided a `.nav` template which is not ignored by Source but does not have any navigation meshes generated and a `bash` script which copies the template for every `.bsp` that is found inside your servers `map` directory.
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