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Hello, could you implement Damage over time distribution? I believe it would be really interesting e.g. to compare the damage done/received to/from heroes in the first 10 minutes, similarly as it already is implemented for the last hits.
The text was updated successfully, but these errors were encountered:
Hello, could you implement Damage over time distribution? I believe it would be really interesting e.g. to compare the damage done/received to/from heroes in the first 10 minutes, similarly as it already is implemented for the last hits.
The text was updated successfully, but these errors were encountered: