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concurrently

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Run multiple commands concurrently. Like npm run watch-js & npm run watch-less but better.

Demo

Table of Contents

Why

I like task automation with npm but the usual way to run multiple commands concurrently is npm run watch-js & npm run watch-css. That's fine but it's hard to keep on track of different outputs. Also if one process fails, others still keep running and you won't even notice the difference.

Another option would be to just run all commands in separate terminals. I got tired of opening terminals and made concurrently.

Features:

  • Cross platform (including Windows)
  • Output is easy to follow with prefixes
  • With --kill-others switch, all commands are killed if one dies

Installation

concurrently can be installed in the global scope (if you'd like to have it available and use it on the whole system) or locally for a specific package (for example if you'd like to use it in the scripts section of your package):

npm Yarn pnpm Bun
Global npm i -g concurrently yarn global add concurrently pnpm add -g concurrently bun add -g concurrently
Local* npm i -D concurrently yarn add -D concurrently pnpm add -D concurrently bun add -d concurrently

* It's recommended to add concurrently to devDependencies as it's usually used for developing purposes. Please adjust the command if this doesn't apply in your case.

Usage

Note The concurrently command is also available under the shorthand alias conc.

The tool is written in Node.js, but you can use it to run any commands.

Remember to surround separate commands with quotes:

concurrently "command1 arg" "command2 arg"

Otherwise concurrently would try to run 4 separate commands: command1, arg, command2, arg.

In package.json, escape quotes:

"start": "concurrently \"command1 arg\" \"command2 arg\""

You can always check concurrently's flag list by running concurrently --help. For the version, run concurrently --version.

Check out documentation and other usage examples in the docs directory.

API

concurrently can be used programmatically by using the API documented below:

concurrently(commands[, options])

  • commands: an array of either strings (containing the commands to run) or objects with the shape { command, name, prefixColor, env, cwd, ipc }.

  • options (optional): an object containing any of the below:

    • cwd: the working directory to be used by all commands. Can be overriden per command. Default: process.cwd().
    • defaultInputTarget: the default input target when reading from inputStream. Default: 0.
    • handleInput: when true, reads input from process.stdin.
    • inputStream: a Readable stream to read the input from. Should only be used in the rare instance you would like to stream anything other than process.stdin. Overrides handleInput.
    • pauseInputStreamOnFinish: by default, pauses the input stream (process.stdin when handleInput is enabled, or inputStream if provided) when all of the processes have finished. If you need to read from the input stream after concurrently has finished, set this to false. (#252).
    • killOthers: an array of exitting conditions that will cause a process to kill others. Can contain any of success or failure.
    • maxProcesses: how many processes should run at once.
    • outputStream: a Writable stream to write logs to. Default: process.stdout.
    • prefix: the prefix type to use when logging processes output. Possible values: index, pid, time, command, name, none, or a template (eg [{time} process: {pid}]). Default: the name of the process, or its index if no name is set.
    • prefixColors: a list of colors or a string as supported by chalk and additional style auto for an automatically picked color. If concurrently would run more commands than there are colors, the last color is repeated, unless if the last color value is auto which means following colors are automatically picked to vary. Prefix colors specified per-command take precedence over this list.
    • prefixLength: how many characters to show when prefixing with command. Default: 10
    • raw: whether raw mode should be used, meaning strictly process output will be logged, without any prefixes, coloring or extra stuff. Can be overriden per command.
    • successCondition: the condition to consider the run was successful. If first, only the first process to exit will make up the success of the run; if last, the last process that exits will determine whether the run succeeds. Anything else means all processes should exit successfully.
    • restartTries: how many attempts to restart a process that dies will be made. Default: 0.
    • restartDelay: how many milliseconds to wait between process restarts. Default: 0.
    • timestampFormat: a Unicode format to use when prefixing with time. Default: yyyy-MM-dd HH:mm:ss.ZZZ
    • additionalArguments: list of additional arguments passed that will get replaced in each command. If not defined, no argument replacing will happen.

Returns: an object in the shape { result, commands }.

  • result: a Promise that resolves if the run was successful (according to successCondition option), or rejects, containing an array of CloseEvent, in the order that the commands terminated.
  • commands: an array of all spawned Commands.

Example:

const concurrently = require('concurrently');
const { result } = concurrently(
  [
    'npm:watch-*',
    { command: 'nodemon', name: 'server' },
    { command: 'deploy', name: 'deploy', env: { PUBLIC_KEY: '...' } },
    {
      command: 'watch',
      name: 'watch',
      cwd: path.resolve(__dirname, 'scripts/watchers'),
    },
  ],
  {
    prefix: 'name',
    killOthers: ['failure', 'success'],
    restartTries: 3,
    cwd: path.resolve(__dirname, 'scripts'),
  },
);
result.then(success, failure);

Command

An object that contains all information about a spawned command, and ways to interact with it.
It has the following properties:

  • index: the index of the command among all commands spawned.

  • command: the command line of the command.

  • name: the name of the command; defaults to an empty string.

  • cwd: the current working directory of the command.

  • env: an object with all the environment variables that the command will be spawned with.

  • killed: whether the command has been killed.

  • state: the command's state. Can be one of

    • stopped: if the command was never started
    • started: if the command is currently running
    • errored: if the command failed spawning
    • exited: if the command is not running anymore, e.g. it received a close event
  • pid: the command's process ID.

  • stdin: a Writable stream to the command's stdin.

  • stdout: an RxJS observable to the command's stdout.

  • stderr: an RxJS observable to the command's stderr.

  • error: an RxJS observable to the command's error events (e.g. when it fails to spawn).

  • timer: an RxJS observable to the command's timing events (e.g. starting, stopping).

  • messages: an object with the following properties:

    • incoming: an RxJS observable for the IPC messages received from the underlying process.
    • outgoing: an RxJS observable for the IPC messages sent to the underlying process.

    Both observables emit MessageEvents.
    Note that if the command wasn't spawned with IPC support, these won't emit any values.

  • close: an RxJS observable to the command's close events. See CloseEvent for more information.

  • start(): starts the command and sets up all of the above streams

  • send(message[, handle, options]): sends a message to the underlying process via IPC channels, returning a promise that resolves once the message has been sent. See Node.js docs.

  • kill([signal]): kills the command, optionally specifying a signal (e.g. SIGTERM, SIGKILL, etc).

MessageEvent

An object that represents a message that was received from/sent to the underlying command process.
It has the following properties:

CloseEvent

An object with information about a command's closing event.
It contains the following properties:

  • command: a stripped down version of Command, including only name, command, env and cwd properties.
  • index: the index of the command among all commands spawned.
  • killed: whether the command exited because it was killed.
  • exitCode: the exit code of the command's process, or the signal which it was killed with.
  • timings: an object in the shape { startDate, endDate, durationSeconds }.

FAQ

  • Process exited with code null?

    From Node child_process documentation, exit event:

    This event is emitted after the child process ends. If the process terminated normally, code is the final exit code of the process, otherwise null. If the process terminated due to receipt of a signal, signal is the string name of the signal, otherwise null.

    So null means the process didn't terminate normally. This will make concurrently to return non-zero exit code too.

  • Does this work with the npm-replacements yarn, pnpm, or Bun?

    Yes! In all examples above, you may replace "npm" with "yarn", "pnpm", or "bun".