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ofCubeMapShaders.h not included by default, member function naming typo #8396

@danomatika

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@danomatika

From checking ofxLua with the of_v20250319_osx_release nightly:

A question, should gl/ofCubeMapShaders.h be included anywhere? Currently, it is not included through ofMain and only included by its implementation file. Is this an oversight?

I know this as I told SWIG to read the header to generate wrappers however the class is then undefined upon building since the header is not included by default.

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