From checking ofxLua with the of_v20250319_osx_release nightly:
A question, should gl/ofCubeMapShaders.h be included anywhere? Currently, it is not included through ofMain and only included by its implementation file. Is this an oversight?
I know this as I told SWIG to read the header to generate wrappers however the class is then undefined upon building since the header is not included by default.
From checking ofxLua with the of_v20250319_osx_release nightly:
A question, should gl/ofCubeMapShaders.h be included anywhere? Currently, it is not included through ofMain and only included by its implementation file. Is this an oversight?
I know this as I told SWIG to read the header to generate wrappers however the class is then undefined upon building since the header is not included by default.