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Fix bug about duplicate count player inventory #5

Fix bug about duplicate count player inventory

Fix bug about duplicate count player inventory #5

Workflow file for this run

name: Build
on: [push, pull_request]
jobs:
build:
permissions:
contents: write
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
with:
fetch-depth: 0
fetch-tags: true
- name: Setup JDK 21
uses: actions/setup-java@v4
with:
java-version: '21'
distribution: 'temurin'
- name: Setup Gradle
uses: gradle/actions/setup-gradle@v4
- name: Build with Gradle
run: gradle build
- name: Create timestamp
id: create_timestamp
run: echo "timestamp=$(date '+%Y-%m-%d')" >> $GITHUB_OUTPUT
shell: bash
- uses: Kir-Antipov/mc-publish@v3.3
with:
github-token: ${{ secrets.GITHUB_TOKEN }}
github-tag: 1.21.1-NeoForge-${{ steps.create_timestamp.outputs.timestamp }}
github-draft: false
github-prerelease: true
- uses: actions/upload-artifact@v4
with:
name: Build Artifact
include-hidden-files: true
path: |
**/logs/
**/crash-reports/
build/libs
retention-days: 1
if: always()