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fix scrin shields indestructible after shield upgrade #389

fix scrin shields indestructible after shield upgrade

fix scrin shields indestructible after shield upgrade #389

Triggered via push February 5, 2026 09:57
Status Failure
Total duration 3m 50s
Artifacts

ci.yml

on: push
Linux (.NET 6.0)
1m 2s
Linux (.NET 6.0)
Linux (mono)
50s
Linux (mono)
Windows (.NET 6.0)
3m 45s
Windows (.NET 6.0)
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10 errors and 4 warnings
Windows (.NET 6.0): engine/OpenRA.Game/Graphics/CursorManager.cs#L282
Null check can be simplified (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0031)
Windows (.NET 6.0): engine/OpenRA.Game/Graphics/Model.cs#L36
Accessibility modifiers unnecessary (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0040)
Windows (.NET 6.0): engine/OpenRA.Game/Graphics/Model.cs#L35
Accessibility modifiers unnecessary (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0040)
Windows (.NET 6.0): engine/OpenRA.Game/Graphics/Model.cs#L34
Accessibility modifiers unnecessary (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0040)
Linux (.NET 6.0): OpenRA.Mods.CA/Traits/CruiseMissile.cs#L52
'CruiseMissile.self' hides inherited member 'MissileBase.self'. Use the new keyword if hiding was intended.
Linux (.NET 6.0): OpenRA.Mods.CA/Traits/CruiseMissile.cs#L52
'CruiseMissile.self' hides inherited member 'MissileBase.self'. Use the new keyword if hiding was intended.