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[Bug Report]: AdvancedAE advanced pattern provider doesn't clear crafting queue when accepting items back into the AE system #268

@joshsikder

Description

@joshsikder

Minecraft Version

1.21.1

Mod Version

1.6.9

Did you test the latest version?

Yes

Severity

Odd Results

NeoForge Version

21.1.218

Describe the Issue

I'm using an Advanced Pattern Provider to automate a Mekanism Crushing Factory. When the pattern is input to the machine, that works just fine. I have the crushing factory outputting the crafting results back into the pattern provider through the input/output config in the mekanism machine. However, when the Advanced Pattern Provider inputs the items, the vanilla AE2 crafting CPUs don't recognize the recipe as complete, even if the items were input into the system. The bug itself is the recipe's not counting as completed upon receipt of items through the Advanced Pattern Provider. I tested this with vanilla AE2 pattern providers, as well as other machines, and it seems to work there, so I believe I've narrowed it down to this mod's advanced pattern provider.

Reproduction Steps

  1. Placed Mekanism Crushing Factory with AdvancedAE Advanced Pattern Provider on top.
  2. Configured recipe to crush fluix crystals into fluix dust and placed in said pattern provider.
  3. Configured Crushing Factory to input from the top, and output to the top upon completion of function.
  4. Queued the crafting recipe through AE2 crafting terminal.
  5. Recipe inputs go into crushing factory ok, and export from machine to pattern provider just fine. Items appear in AE2 system.
  6. Check crafting cpu's, recipe does not seem to complete, despite items showing up in AE2 system.
  7. Repeat this process with vanilla AE2 pattern provider, no issue.
  8. Repeat this process with AdvancedAE advanced pattern provider with 3 other machines, one of which being a vanilla furnace, saw the same bug.

Screenshots and Videos

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Additional Context

No response

Crash log

https://mclo.gs/D1ZlKRp

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