@@ -127,18 +127,47 @@ static inline void bc_standard_sqrt(bc_num *num, size_t scale, size_t num_calc_f
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const char * nend = (* num )-> n_value + leading_zeros + num_use_full_len - 1 ;
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bc_convert_to_vector_with_zero_pad (n_vector , nend , num_use_full_len , num_calc_full_len - num_use_full_len );
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- /* Prepare guess_vector (Temporary implementation) */
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- for (size_t i = 0 ; i < guess_arr_size - 2 ; i ++ ) {
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- guess_vector [i ] = BC_VECTOR_BOUNDARY_NUM - 1 ;
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+ /* Prepare guess_vector. Use `bc_fast_sqrt_vector()` to quickly obtain a highly accurate initial value. */
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+
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+ /* 18 on 64-bit, 10 on 32-bit */
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+ size_t n_top_len_for_initial_guess = (MAX_LENGTH_OF_LONG - 1 ) & ~1 ;
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+
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+ /* Set the number of digits of num to be used as the initial value for Newton's method.
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+ * Just as the square roots of 1000 and 100 differ significantly, the number of digits
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+ * to "ignore" here must be even. */
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+ if (num_calc_full_len & 1 ) {
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+ n_top_len_for_initial_guess -- ;
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}
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- if (guess_full_len % BC_VECTOR_SIZE == 0 ) {
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- guess_vector [guess_arr_size - 2 ] = BC_VECTOR_BOUNDARY_NUM - 1 ;
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- } else {
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- guess_vector [guess_arr_size - 2 ] = 0 ;
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- for (size_t i = 0 ; i < guess_full_len % BC_VECTOR_SIZE ; i ++ ) {
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- guess_vector [guess_arr_size - 2 ] *= BASE ;
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- guess_vector [guess_arr_size - 2 ] += 9 ;
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- }
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+
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+ BC_VECTOR n_top = n_vector [n_arr_size - 1 ];
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+ size_t n_top_index = n_arr_size - 2 ;
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+ size_t n_top_vector_len = num_calc_full_len % BC_VECTOR_SIZE == 0 ? BC_VECTOR_SIZE : num_calc_full_len % BC_VECTOR_SIZE ;
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+ size_t count = n_top_len_for_initial_guess - n_top_vector_len ;
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+ while (count >= BC_VECTOR_SIZE ) {
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+ n_top *= BC_VECTOR_BOUNDARY_NUM ;
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+ n_top += n_vector [n_top_index -- ];
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+ count -= BC_VECTOR_SIZE ;
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+ }
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+ if (count > 0 ) {
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+ n_top *= BC_POW_10_LUT [count ];
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+ n_top += n_vector [n_top_index ] / BC_POW_10_LUT [BC_VECTOR_SIZE - count ];
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+ }
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+
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+ /* Calculate the initial guess. */
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+ BC_VECTOR initial_guess = bc_fast_sqrt_vector (n_top );
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+
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+ /* Set the obtained initial guess to guess_vector. */
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+ size_t initial_guess_len = (n_top_len_for_initial_guess + 1 ) / 2 ;
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+ size_t guess_top_vector_len = guess_full_len % BC_VECTOR_SIZE == 0 ? BC_VECTOR_SIZE : guess_full_len % BC_VECTOR_SIZE ;
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+ size_t guess_len_diff = initial_guess_len - guess_top_vector_len ;
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+ guess_vector [guess_arr_size - 2 ] = initial_guess / BC_POW_10_LUT [guess_len_diff ];
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+ initial_guess %= BC_POW_10_LUT [guess_len_diff ];
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+ guess_vector [guess_arr_size - 3 ] = initial_guess * BC_POW_10_LUT [BC_VECTOR_SIZE - guess_len_diff ];
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+ guess_vector [guess_arr_size - 3 ] += BC_POW_10_LUT [BC_VECTOR_SIZE - guess_len_diff ] - 1 ;
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+
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+ /* Initialize the uninitialized vector with zeros. */
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+ for (size_t i = 0 ; i < guess_arr_size - 3 ; i ++ ) {
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+ guess_vector [i ] = 0 ;
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}
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guess_vector [guess_arr_size - 1 ] = 0 ;
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