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Implement moving platforms #30

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Zerokami opened this issue Aug 18, 2018 · 2 comments
Open

Implement moving platforms #30

Zerokami opened this issue Aug 18, 2018 · 2 comments
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engineering Creative application of science, mathematical methods, and empirical evidence to a design feature A functionality that satisfies a requirement and represents a design decision important Great value; likely to have a big impact on the final product

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@Zerokami
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https://github.com/RodZill4/godot-platform2d

This plugin has moving platforms. Maybe this could be implemented in the platform_template

@henriiquecampos henriiquecampos added engineering Creative application of science, mathematical methods, and empirical evidence to a design feature A functionality that satisfies a requirement and represents a design decision important Great value; likely to have a big impact on the final product not-urgent labels Aug 18, 2018
@henriiquecampos
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Can you add a .gif of the moving platforms? I've implemented some a while ago, but they were really bad implemented, And for horizontal movement they didn't work.

Also, I think will be better to wait 3.1 for that, they made a better implementation of KinematicBody physics.

https://godotengine.org/article/godot-31-will-get-many-improvements-kinematicbody

@Zerokami
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Zerokami commented Aug 19, 2018

Oh! I remember reading that 3.1 is gonna get this.

I agree that it's better to wait.

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