@@ -218,66 +218,66 @@ generator Strings genStrings(int[] localInts, Object[] localObjs) {
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}
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generator void voidFuncs (int[] localInts , Object [] localObjs ) {
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- if (??) {
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- String s = genString (localInts , localObjs );
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- RomlistGame game = genRomListGame (localInts , localObjs );
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- game .setRomlist (s );
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- }
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- if (??) {
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- String s = genString (localInts , localObjs );
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- RomlistGame game = genRomListGame (localInts , localObjs );
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- game .setName (s );
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- }
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- if (??) {
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- String s = genString (localInts , localObjs );
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- RomlistGame game = genRomListGame (localInts , localObjs );
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- game .setTitle (s );
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- }
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- if (??) {
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- String s = genString (localInts , localObjs );
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- RomlistGame game = genRomListGame (localInts , localObjs );
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- game .setEmulator (s );
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- }
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- if (??) {
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- String s = genString (localInts , localObjs );
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- RomlistGame game = genRomListGame (localInts , localObjs );
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- game .setCloneOf (s );
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- }
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- if (??) {
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- String s = genString (localInts , localObjs );
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- RomlistGame game = genRomListGame (localInts , localObjs );
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- game .setYear (s );
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- }
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- if (??) {
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- String s = genString (localInts , localObjs );
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- RomlistGame game = genRomListGame (localInts , localObjs );
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- game .setManufacturer (s );
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- }
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- if (??) {
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- String s = genString (localInts , localObjs );
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- RomlistGame game = genRomListGame (localInts , localObjs );
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- game .setCategory (s );
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- }
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- if (??) {
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- String s = genString (localInts , localObjs );
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- RomlistGame game = genRomListGame (localInts , localObjs );
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- game .setPlayers (s );
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- }
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- if (??) {
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- String s = genString (localInts , localObjs );
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- RomlistGame game = genRomListGame (localInts , localObjs );
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- game .setRotation (s );
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- }
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- if (??) {
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- String s = genString (localInts , localObjs );
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- RomlistGame game = genRomListGame (localInts , localObjs );
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- game .setControl (s );
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- }
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- if (??) {
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- boolean b = guard (localInts , localObjs );
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- RomlistGame game = genRomListGame (localInts , localObjs );
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- game .setAvailable (b );
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- }
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+ // if (??) {
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+ // String s = genString(localInts, localObjs);
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+ // RomlistGame game = genRomListGame(localInts, localObjs);
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+ // game.setRomlist(s);
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+ // }
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+ // if (??) {
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+ // String s = genString(localInts, localObjs);
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+ // RomlistGame game = genRomListGame(localInts, localObjs);
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+ // game.setName(s);
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+ // }
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+ // if (??) {
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+ // String s = genString(localInts, localObjs);
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+ // RomlistGame game = genRomListGame(localInts, localObjs);
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+ // game.setTitle(s);
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+ // }
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+ // if (??) {
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+ // String s = genString(localInts, localObjs);
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+ // RomlistGame game = genRomListGame(localInts, localObjs);
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+ // game.setEmulator(s);
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+ // }
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+ // if (??) {
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+ // String s = genString(localInts, localObjs);
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+ // RomlistGame game = genRomListGame(localInts, localObjs);
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+ // game.setCloneOf(s);
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+ // }
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+ // if (??) {
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+ // String s = genString(localInts, localObjs);
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+ // RomlistGame game = genRomListGame(localInts, localObjs);
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+ // game.setYear(s);
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+ // }
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+ // if (??) {
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+ // String s = genString(localInts, localObjs);
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+ // RomlistGame game = genRomListGame(localInts, localObjs);
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+ // game.setManufacturer(s);
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+ // }
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+ // if (??) {
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+ // String s = genString(localInts, localObjs);
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+ // RomlistGame game = genRomListGame(localInts, localObjs);
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+ // game.setCategory(s);
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+ // }
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+ // if (??) {
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+ // String s = genString(localInts, localObjs);
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+ // RomlistGame game = genRomListGame(localInts, localObjs);
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+ // game.setPlayers(s);
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+ // }
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+ // if (??) {
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+ // String s = genString(localInts, localObjs);
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+ // RomlistGame game = genRomListGame(localInts, localObjs);
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+ // game.setRotation(s);
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+ // }
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+ // if (??) {
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+ // String s = genString(localInts, localObjs);
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+ // RomlistGame game = genRomListGame(localInts, localObjs);
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+ // game.setControl(s);
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+ // }
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+ // if (??) {
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+ // boolean b = guard(localInts, localObjs);
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+ // RomlistGame game = genRomListGame(localInts, localObjs);
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+ // game.setAvailable(b);
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+ // }
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if (??) {
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RomlistGame game = genRomListGame (localInts , localObjs );
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this .games .add (game );
@@ -390,7 +390,7 @@ public ArrayList<RomlistGame> parse(File romlistFile, String folderToSearch, boo
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// Strings blah = (Strings) localObjs[4];
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// String[] data = blah.toArray();
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if (guard (localInts , localObjs )) {
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- // stmts(localInts, localObjs);
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+ stmts (localInts , localObjs );
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Strings blah = (Strings ) localObjs [4 ];
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String [] data = blah .toArray ();
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// if (data.length >= 10) {
@@ -432,14 +432,14 @@ public ArrayList<RomlistGame> parse(File romlistFile, String folderToSearch, boo
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// game.setButtons(data[16]);
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// }
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- // game.setAvailable(false);
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+ game .setAvailable (false );
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// this.games.add(game);
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stmts (localInts , localObjs );
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}
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}
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- // br = (BufferedReader) localObjs[2];
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- // localObjs[3] = br.readLine();
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- stmts (localInts , localObjs );
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+ br = (BufferedReader ) localObjs [2 ];
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+ localObjs [3 ] = br .readLine ();
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+ // stmts(localInts, localObjs);
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}
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this .totalGames = this .games .size ();
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