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Eh, so I started to write a shadertoy-like-app and lib to integrate shadertoy-like fragment-shaders into applications: https://github.com/TornaxO7/shady and it's also a proof of concept regarding the music sync: https://filebrowser.tornaxo7.de/share/c0pGvz9K (the preview doesn't seem to play my audio, but if you download the video, there should be sound).
However, it's written for wgpu and I don't know (yet) if I can somehow include it to the compositor or whatever cosmic uses to render the background ;-; (and it's also definetely not stable (yet?) so please don't set your hopes to high 🙏 )
You can see two GLSL shader viewers written in Rust below:
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