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it_IT.lang
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#it_IT localizations. created 25/08/2014 12:27 GMT by natiss88
#1st creation: translated as much as possible and, obviously, as best as possible.
#You can contribute localizations here: https://github.com/purpleposeidon/FactorizationLocalizations
#factorization.replace:Oak Wood Barrel=Oaken Barrel
#will replace the string "Oak Wood Barrel" with "Oaken Barrel".
#This is only available with substitution translations.
#
#item.factorization:someItem.hint=Hint text; always visible
#item.factorization:someItem.shift=Shift-key text; Thaumcraft's got us well-trained
factorization.factoryBlock.BARREL.name=vecchio barile
factorization.factoryBlock.DAYBARREL.name=Barile
factorization.factoryBlock.DAYBARREL.format.name=%2$s Barile
factorization.factoryBlock.DAYBARREL.format2.name=%1$s %2$s Barile
factorization.factoryBlock.DAYBARREL.SILKY.name=Velluto
factorization.factoryBlock.DAYBARREL.SILKY.silkhint=Usa un'ascia con tocco di velluto
factorization.factoryBlock.DAYBARREL.HOPPING.name=Saltellando
factorization.factoryBlock.DAYBARREL.LARGER.name=Piu' largo
factorization.factoryBlock.DAYBARREL.STICKY.name=Adesivo
factorization.factoryBlock.DAYBARREL.CREATIVE.name=Creativo
factorization.factoryBlock.STAMPER.name=Stampante
factorization.factoryBlock.STAMPER.hint=Crea un singolo oggetto/item
factorization.factoryBlock.PACKAGER.name=Impacchettatore
factorization.factoryBlock.PACKAGER.hint=Crea 9 o 4 oggetti/items
factorization.factoryBlock.SLAGFURNACE.name=Fornace a scorie
factorization.factoryBlock.ROUTER.name=Router
#factorization.factoryBlock.ROUTER.hint=Prova anche i Servo!
factorization.factoryBlock.LAMP.name=Lampada magica
factorization.factoryBlock.BATTERY.name=(Batteria Nascosta)
factorization.factoryBlock.BATTERY.hint=Non buono per creare
item.factorization:charge_battery.name=Blocco Batteria
item.factorization:charge_battery.hint=Limite carica: 20-30
item.factorization:charge_battery.perc=%s%% carico
item.factorization:charge_battery.low=Carica bassa
item.factorization:charge_battery.mid=Carica media
item.factorization:charge_battery.full=Carica piena
factorization.factoryBlock.LEYDENJAR.name=Vaso Leyden
factorization.factoryBlock.LEYDENJAR.hint=Limite carica: 40-70
factorization.factoryBlock.LEYDENJAR.perc=%s%% carico
factorization.factoryBlock.CREATIVE_CHARGE.name=Fonte di carica Creativa
factorization.factoryBlock.CREATIVE_CHARGE.shift=Potenza infinita!
factorization.factoryBlock.SOLARBOILER.name=Boiler acqua
factorization.factoryBlock.SOLARBOILER.hint=Necessita di fonte di calore/nSucchia acqua da sotto
factorization.factoryBlock.STEAMTURBINE.name=Turbina a vapore
factorization.factoryBlock.STEAMTURBINE.hint=Converte vapore in carica
item.factorization:mirror.name=Specchio
item.factorization:mirror.hint=Riflette luce solare verso boiler acqua
factorization.factoryBlock.HEATER.name=Riscaldatore fornace
factorization.factoryBlock.LEADWIRE.name=filo di piombo
factorization.factoryBlock.MIXER.name=Mixer
factorization.factoryBlock.MIXER.hint=crea ricette senza forma (shapeless)
factorization.factoryBlock.CRYSTALLIZER.name=Cristallizzatore
factorization.factoryBlock.CERAMIC.name=Scultura
factorization.factoryBlock.SERVORAIL.name=Rotaia Servo
factorization.factoryBlock.PARASIEVE.name=Para setaccio
factorization.factoryBlock.COMPRESSIONCRAFTER.name=fabbricatore a Compressione
factorization.factoryBlock.COMPRESSIONCRAFTER.hint=creazione con blocchi and barili
factorization.factoryBlock.CALIOMETRIC_BURNER.name=Bruciatore caliometrico
factorization.factoryBlock.CALIOMETRIC_BURNER.hint=Posizionare vicino a boiler acqua\nConverte cibo in calore
factorization.factoryBlock.SOCKET_EMPTY.name=Blocco Zoccolo
item.factorization:socket/SOCKET_LACERATOR.name=Laceratore
item.factorization:socket/SOCKET_ROBOTHAND.name=Braccio Robotico
item.factorization:socket/SOCKET_SHIFTER.name=Movimentatore oggetti/item
item.factorization:socket/scissors.name=Forbici Enormi
tile.factorization.ResourceBlock.SILVERORE.name=minerale d'argento
tile.factorization.ResourceBlock.SILVERBLOCK.name=Blocco d'argento
tile.factorization.ResourceBlock.LEADBLOCK.name=Blocco di piompo
tile.factorization.ResourceBlock.DARKIRONBLOCK.name=Blocco di ferro scuro
tile.factorization:darkIronOre.name=minerale di ferro scuro
fluid.factorization:fluid/steam=vapore
item.factorization:craftpacket.name=Fabbrica pacchetto
item.factorization:craftpacket_complete.name=Fabbrica pacchetto
item.factorization:tool/bag_of_holding.name=Borsa di contenimento
item.factorization:tool/pocket_crafting_table.name=tavola creativa portatile
item.factorization:tool/pocket_crafting_table.yesNEI=Premi %s per usarla dove vuoi
item.factorization:tool/pocket_crafting_table.noNEI=Premi %s per usarla
item.factorization:tool/wand_of_cooling.name=Bacchetta di raffreddamento
item.factorization:diamond_shard.name=Frammento di blocco di diamante
item.factorization:diamond_shard.hint=Blocco di diamante esploso
item.factorization:diamond_shard.shift=molto piu' divertente di\n lanciarli nella lava!
item.factorization:dark_iron_ingot.name=lingotto di ferro scuro
item.factorization:lead_ingot.name=lingotto di piombo
item.factorization:silver_ingot.name=lingotto di argento
item.factorization:router/item_filter.name=filtro oggetti/items
item.factorization:router/machine_filter.name=macchina filtratrice
item.factorization:router/speed.name=aumento velocita'
item.factorization:router/thorough.name=Precisione
item.factorization:router/bandwidth.name=Larghezza di banda
item.factorization:acid.name=Acido solforico
item.factorization:acid_regia.name=Acqua Ragia
item.factorization:magnet.name=Magnete
item.factorization:insulated_coil.name=bobina isolata
item.factorization:motor.name=Motore
item.factorization:motor.hint=Piazzalo sugli zoccoli
item.factorization:fan.name=Pressurizzatore
item.factorization:fan.hint=Piazzalo sui Motori
item.factorization:corkscrew.name=cavatappi
item.factorization:corkscrew.hint=Piazzalo sui Motori
item.factorization:tool/charge_meter.name=Misuratore di Carica
item.factorization:router/eject.name=Auto-Eiettore
item.factorization:barrel_upgrade.name=vecchio immagazzinatore extra-dimensionale
item.factorization:diamond_cutting_head.name=testa tagliante diamantata
item.factorization:diamond_cutting_head.hint=Piazzala sui Motori
item.factorization:sludge.name=deposito fangoso di scarto
item.factorization:sludge.hint=sottoprodotto da lavaggio ghiaia
item.factorization:sculptTool.name=utensile per scultura
item.factorization:sculptTool.MOVER=Muove
item.factorization:sculptTool.STRETCHER=allunga
item.factorization:sculptTool.ROTATE_GLOBAL=Ruota globalmente
item.factorization:sculptTool.ROTATE_LOCAL=Ruota localmente
item.factorization:sculptTool.RESETTER=Resetta rotazione
item.factorization:sculptTool.MOLD=fusione sculptura
item.factorization:ceramics/glaze_bucket.name=secchio smaltato
item.factorization:tool/angular_saw.name=sega cubica
item.factorization:tool/matrix_programmer.name=Programmatore a matrice logica
item.factorization:tool/matrix_programmer.hint=Scovabile in biblioteche, bibliotecari, segrete (dungeons)
item.factorization:tool/matrix_programmer.shift=deposito di antico codice
item.factorization:logic_matrix.name=matrice logica vuota
item.factorization:logic_matrix_identifier.name=matrice logica: Identificatore
item.factorization:logic_matrix_controller.name=matrice logica: Controllore
item.factorization:heat_hole.name=buco di calore
item.factorization:nether_powder.name=polvere di Netherrack
item.factorization:rocket/rocket_engine.name=motore del razzo
item.factorization:rocket/rocket_fuel.name=combustibile per razzo
itemGroup.factorizationTab=Fattorizzazione
#Ores
item.factorization:ore/gravel/IRON.name=ghiaia con ferro sporca
item.factorization:ore/gravel/GOLD.name=ghiaia con oro sporca
item.factorization:ore/gravel/TIN.name=ghiaia con stagno sporca
item.factorization:ore/gravel/COPPER.name=ghiaia con rame sporca
item.factorization:ore/gravel/GALENA.name=ghiaia con argento sporca
item.factorization:ore/gravel/LEAD.name=ghiaia con piombo sporca
item.factorization:ore/gravel/NATURAL_ALUMINUM.name=ghiaia con alluminio sporca
item.factorization:ore/gravel/COBALT.name=ghiaia con cobalto sporca
item.factorization:ore/gravel/ARDITE.name=ghiaia con ardite sporca
item.factorization:ore/gravel/DARKIRON.name=ghiaia con ferro scuro sporca
item.factorization:ore/clean/IRON.name=ghiaia con ferro pulita
item.factorization:ore/clean/GOLD.name=ghiaia con oro pulita
item.factorization:ore/clean/TIN.name=ghiaia con stagno pulita
item.factorization:ore/clean/COPPER.name=ghiaia con rame pulita
item.factorization:ore/clean/GALENA.name=ghiaia con argento pulita
item.factorization:ore/clean/LEAD.name=ghiaia con piombo pulita
item.factorization:ore/clean/NATURAL_ALUMINUM.name=ghiaia con alluminio pulita
item.factorization:ore/clean/COBALT.name=ghiaia con cobalto pulita
item.factorization:ore/clean/ARDITE.name=ghiaia con ardite pulita
item.factorization:ore/clean/DARKIRON.name=ghiaia con ferro scuro pulita
item.factorization:ore/reduced/IRON.name=pezzi di ferro ridotti
item.factorization:ore/reduced/GOLD.name=pezzi di oro ridotti
item.factorization:ore/reduced/TIN.name=pezzi di stagno ridotti
item.factorization:ore/reduced/COPPER.name=pezzi di rame ridotti
item.factorization:ore/reduced/SILVER.name=pezzi di argento ridotti
item.factorization:ore/reduced/LEAD.name=pezzi di piombo ridotti
item.factorization:ore/reduced/NATURAL_ALUMINUM.name=pezzi di alluminio ridotti
item.factorization:ore/reduced/COBALT.name=pezzi di cobalto ridotti
item.factorization:ore/reduced/ARDITE.name=pezzi di ardite ridotti
item.factorization:ore/reduced/DARKIRON.name=pezzi di ferro scuro ridotti
item.factorization:ore/crystal/IRON.name=ferro cristallino
item.factorization:ore/crystal/GOLD.name=oro cristallino
item.factorization:ore/crystal/TIN.name=stagno cristallino
item.factorization:ore/crystal/COPPER.name=rame cristallino
item.factorization:ore/crystal/SILVER.name=argento cristallino
item.factorization:ore/crystal/LEAD.name=piombo cristallino
item.factorization:ore/crystal/NATURAL_ALUMINUM.name=alluminio cristallino
item.factorization:ore/crystal/COBALT.name=cobalto cristallino
item.factorization:ore/crystal/ARDITE.name=ardite cristallina
item.factorization:ore/crystal/DARKIRON.name=ferro scuro cristallino
#Glaze bases
item.factorization:ceramics/glaze_bucket.base_common.name=smalto base
item.factorization:ceramics/glaze_bucket.base_mimicry.name=smalto simulato
item.factorization:ceramics/glaze_bucket.mimicry_prefix.name=smalto simulato:
#Servos
factorization:servo/component.name=Componente servo
item.factorization:servo/instruction_plate.name=piastra d'istruzione
item.factorization:servo/commenter.name=commentatore
item.factorization:servo/servo.name=Servo
item.factorization:servo/sprocket.name=ingranaggio di ferro scuro
item.factorization:servo/servo_motor.name=Motore servo
item.factorization:servo/decorator.fz.decorator.servoGrateWood.name=grata servo di legno
item.factorization:servo/decorator.fz.decorator.servoGrateIron.name=grata servo di ferro
item.factorization:servo/decorator.fz.decorator.servoGrateGlass.name=grata servo di vetro
item.factorization:servo/decorator.fz.decorator.scancolor.name=scanner Colore
item.factorization:servo/component.fz.instruction.pulse.name=impulso Redstone
item.factorization:servo/component.fz.instruction.setdirection.name=Setta Direzione
item.factorization:servo/component.fz.instruction.rotatetop.name=Punta in alto
item.factorization:servo/component.fz.instruction.sum.name=Summa
item.factorization:servo/component.fz.instruction.sum.hint=spingi (pop + pop)
item.factorization:servo/component.fz.instruction.product.name=Prodotto
item.factorization:servo/component.fz.instruction.product.hint=spingi (pop * pop)
item.factorization:servo/component.fz.instruction.integervalue.name=intero/Integer
item.factorization:servo/component.fz.instruction.integervalue.hint=spingi un numero
item.factorization:servo/component.fz.instruction.dup.name=Duplica
item.factorization:servo/component.fz.instruction.dup.hint=Copia un valore
item.factorization:servo/component.fz.instruction.drop.name=getta
item.factorization:servo/component.fz.instruction.drop.hint=Rimuovi un valore
item.factorization:servo/component.fz.instruction.spin.name=ruota
item.factorization:servo/component.fz.instruction.setspeed.name=Setta velocita'
item.factorization:servo/component.fz.instruction.cmp.name=Compara
item.factorization:servo/component.fz.instruction.jmp.name=salta
item.factorization:servo/component.fz.instruction.entryControl.name=entrata Controllo
item.factorization:servo/component.fz.instruction.socketCtrl.name=Segnale zoccolo
item.factorization:servo/component.fz.instruction.shifterctrl.name=controllo movimentatore oggetti
item.factorization:servo/component.fz.instruction.trap.name=Trappola
item.factorization:servo/component.fz.instruction.trap.shift=si.!
item.factorization:servo/component.fz.instruction.boolean.name=booleano/Boolean
item.factorization:servo/component.fz.instruction.entryaction.name=Entrata Azione
item.factorization:servo/component.fz.instruction.valuetransfer.name=transfer stack
item.factorization:servo/component.fz.instruction.setsegment.name=esegui Stack
item.factorization:servo/component.fz.instruction.group.name=Subroutine
item.factorization:docbook.name=Il manuale di Factorization
death.attack.laceration.1=%1$s fu sbrandellato
death.attack.laceration.2=%1$s perse una sfida di sguardi con la Turbinante Lama del Destino
death.attack.laceration.3=%1$s fu scambiato per un blocco
death.attack.laceration.4=%1$s ucciso da migliaia di tagli
death.attack.laceration.5=%1$s il minerale e' stato trasformato in ghiaia sporca %1$s
death.attack.laceration.6=%1$s scovata una trappola per mostri
death.attack.scissors.1=%1$s corse con forbici
death.attack.scissors.2=%1$s gioco' a carte
death.attack.scissors.3=%1$s abbraccio' Edward
#The code theoretically supports .player variants of these, but I can't think of any I like.
data.label.SocketShifter.mode.name=modalita' trasferimento
data.label.SocketShifter.mode.MODE_STREAM=muovi un solo oggetto
data.label.SocketShifter.mode.MODE_PULSE_EXACT=Pulsa l'esatto numero
data.label.SocketShifter.mode.MODE_PULSE_SOME=Pulse un certo numero
data.label.SocketShifter.exp.name=direzione del flusso
data.label.SocketShifter.exp.true=esporta da dietro
data.label.SocketShifter.exp.false=importa verso il retro
data.label.SocketShifter.for.name=slot obiettivo
data.label.SocketShifter.for.-1=Any
data.label.SocketShifter.lim.name=numero
data.label.SocketFanturpeller.suck.name=non aspirare
data.label.SocketFanturpeller.target_speed.name=velocita' obiettivo
data.label.PumpLiquids.suck.name=aspira liquidi
data.label.PumpLiquids.target_speed.name=velocita' obiettivo
data.label.BlowEntities.suck.name=aspira vento
data.label.BlowEntities.target_speed.name=velocita' obiettivo
notify.point.toofar=non puoi puntare cosi' lontano!
noteblock.pitch.0=F♯0
noteblock.pitch.1=G0
noteblock.pitch.2=G♯0
noteblock.pitch.3=A0
noteblock.pitch.4=A♯0
noteblock.pitch.5=B0
noteblock.pitch.6=C1
noteblock.pitch.7=C♯1
noteblock.pitch.8=D1
noteblock.pitch.9=D♯1
noteblock.pitch.10=E1
noteblock.pitch.11=F1
noteblock.pitch.12=F♯1
noteblock.pitch.13=G1
noteblock.pitch.14=G♯1
noteblock.pitch.15=A1
noteblock.pitch.16=A♯1
noteblock.pitch.17=B1
noteblock.pitch.18=C2
noteblock.pitch.19=C♯2
noteblock.pitch.20=D2
noteblock.pitch.21=D♯2
noteblock.pitch.22=E2
noteblock.pitch.23=F2
noteblock.pitch.24=F♯2