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22 | 22 | #define DOC_MATH_VECTOR2_DISTANCESQUAREDTO "distance_squared_to(Vector2, /) -> float\ncalculates the squared Euclidean distance to a given vector." |
23 | 23 | #define DOC_MATH_VECTOR2_MOVETOWARDS "move_towards(Vector2, float, /) -> Vector2\nreturns a vector moved toward the target by a given distance." |
24 | 24 | #define DOC_MATH_VECTOR2_MOVETOWARDSIP "move_towards_ip(Vector2, float, /) -> None\nmoves the vector toward its target at a given distance." |
25 | | -#define DOC_MATH_VECTOR2_LERP "lerp(Vector2, float, /) -> Vector2\nlerp(Vector2, float, bool, /) -> Vector2\nreturns a linear interpolation to the given vector." |
| 25 | +#define DOC_MATH_VECTOR2_LERP "lerp(Vector2, float, do_clamp = True /) -> Vector2\nreturns a linear interpolation to the given vector." |
26 | 26 | #define DOC_MATH_VECTOR2_SLERP "slerp(Vector2, float, /) -> Vector2\nreturns a spherical interpolation to the given vector." |
27 | 27 | #define DOC_MATH_VECTOR2_SMOOTHSTEP "smoothstep(Vector2, float, /) -> Vector2\nreturns a smooth interpolation to the given vector." |
28 | 28 | #define DOC_MATH_VECTOR2_ELEMENTWISE "elementwise() -> VectorElementwiseProxy\nThe next operation will be performed elementwise." |
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59 | 59 | #define DOC_MATH_VECTOR3_DISTANCESQUAREDTO "distance_squared_to(Vector3, /) -> float\ncalculates the squared Euclidean distance to a given vector." |
60 | 60 | #define DOC_MATH_VECTOR3_MOVETOWARDS "move_towards(Vector3, float, /) -> Vector3\nreturns a vector moved toward the target by a given distance." |
61 | 61 | #define DOC_MATH_VECTOR3_MOVETOWARDSIP "move_towards_ip(Vector3, float, /) -> None\nmoves the vector toward its target at a given distance." |
62 | | -#define DOC_MATH_VECTOR3_LERP "lerp(Vector3, float, /) -> Vector3\nreturns a linear interpolation to the given vector." |
| 62 | +#define DOC_MATH_VECTOR3_LERP "lerp(Vector3, float, do_clamp = True, /) -> Vector3\nreturns a linear interpolation to the given vector." |
63 | 63 | #define DOC_MATH_VECTOR3_SLERP "slerp(Vector3, float, /) -> Vector3\nreturns a spherical interpolation to the given vector." |
64 | 64 | #define DOC_MATH_VECTOR3_SMOOTHSTEP "smoothstep(Vector3, float, /) -> Vector3\nreturns a smooth interpolation to the given vector." |
65 | 65 | #define DOC_MATH_VECTOR3_ELEMENTWISE "elementwise() -> VectorElementwiseProxy\nThe next operation will be performed elementwise." |
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