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why function glm_vec3 defined as void glm_vec3(vec4 v4, vec3 dest) where implemenation is dest[0] = v4[0]; dest[1] = v4[1]; dest[2] = v4[2];
takes argument vec4 instead of vec3 or just float*?
why function
glm_vec3defined asvoid glm_vec3(vec4 v4, vec3 dest)where implemenation isdest[0] = v4[0]; dest[1] = v4[1]; dest[2] = v4[2];takes argument vec4 instead of vec3 or just float*?
bug or something?