Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Unreal 5.5 crash when importing .riv file using 0.2.6 version #138

Open
giyomu opened this issue Feb 28, 2025 · 0 comments
Open

Unreal 5.5 crash when importing .riv file using 0.2.6 version #138

giyomu opened this issue Feb 28, 2025 · 0 comments

Comments

@giyomu
Copy link

giyomu commented Feb 28, 2025

Hi, seem to be related to rhi in the RiveRendererD3D11 cpp file..

Assertion failed: IsInRenderingThread() [File:E:\Unreal Projects\CCTestProject\Plugins\Rive\Source\RiveRenderer\Private\Platform\RiveRendererD3D11.cpp] [Line: 109]

UnrealEditor_RiveRenderer!FRiveRendererD3D11::ResetDXState() [E:\Unreal Projects\CCTestProject\Plugins\Rive\Source\RiveRenderer\Private\Platform\RiveRendererD3D11.cpp:109]
UnrealEditor_RiveRenderer!TRHILambdaCommand<FRHICommandListImmediate,FRiveRenderTargetD3D11::Render_RenderThread'::2'::<lambda_1> >::ExecuteAndDestruct() [C:\Program Files\Epic Games\UE_5.5\Engine\Source\Runtime\RHI\Public\RHICommandList.h:378]
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant