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patch, remove the check if the glyphName already exists in that layer:
ifglyph.nameisNoneorname!=glyph.name:
fromfontParts.worldimportRFont, RGlyphglyph=RGlyph()
glyph.name="foo"font=RFont()
font["bar"] =glyphprint(font.keys())
# --> prints out "foo" and not "bar"
The text was updated successfully, but these errors were encountered:
https://github.com/robotools/fontParts/blob/master/Lib/fontParts/base/layer.py#L275-L280
patch, remove the check if the glyphName already exists in that layer:
The text was updated successfully, but these errors were encountered: