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conway'sGameOfLife.py
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#!/usr/bin/env python
# Simple implementation of the Conway's Game of Life
# https://en.wikipedia.org/wiki/Conway's_Game_of_Life
from time import sleep
def ask_cells(grid):
nbCells = int(input("Nb cells ? "))
for i in range(nbCells):
print(f"Cell nb {i}")
x = int(input("X pos ? "))
y = int(input("Y pos ? "))
grid[x][y] = 1
def init(grid):
len = int(input("length ? "))
hei = int(input("width ? "))
#len = 5
#hei = 5
for i in range(len):
grid.append([0] * hei)
def around(x, y, grid):
living = 0
# x-1,y-1 x-1,y x-1,y+1
# x,y-1 x,y x,y+1
# x+1,y-1 x+1,y x,y+1
# case: normal
if x > 0 and y > 0 and x < len(grid)-1 and y < len(grid[x])-1:
for i in range(3):
for j in range(3):
if i != 1 or j != 1:
living += grid[x-1+i][y-1+j]
return living
# case: left
if x > 0 and x < len(grid)-1 and y == 0:
for i in range(3):
for j in range(2):
if i != 1 or j != 0:
living += grid[x-1+i][y+j]
return living
# case: right
if x > 0 and x < len(grid)-1 and y == len(grid[x])-1:
for i in range(3):
for j in range(2):
if i != 1 or j != 0:
living += grid[x-1+i][y-j]
return living
# case: top
if x == 0 and y > 0 and y < len(grid[x])-1:
for i in range(2):
for j in range(3):
if i != 0 or j != 1:
living += grid[x+i][y-1+j]
return living
# case: bottom
if x == len(grid)-1 and y > 0 and y < len(grid[x])-1:
for i in range(2):
for j in range(3):
if i != 0 or j != 1:
living += grid[x-i][y-1+j]
return living
# case: left-top
if x == 0 and y == 0:
for i in range(2):
for j in range(2):
if i != 0 or j != 0:
living += grid[x+i][y+j]
return living
# case: right-top
if x == 0 and y == len(grid[x])-1:
for i in range(2):
for j in range(2):
if i != 0 or j != 0:
living += grid[x+i][y-j]
return living
# case: left-bottom
if x == len(grid)-1 and y == 0:
for i in range(2):
for j in range(2):
if i != 0 or j != 0:
living += grid[x-i][y+j]
return living
# case: right-bottom
if x == len(grid)-1 and y == len(grid[x])-1:
for i in range(2):
for j in range(2):
if i != 0 or j != 0:
living += grid[x-i][y-j]
return living
def update(grid):
update = []
for i in range(len(grid)):
update.append([0] * len(grid[i]))
for i in range(len(grid)):
for j in range(len(grid[i])):
update[i][j] = grid[i][j]
for i in range(len(grid)):
for j in range(len(grid[i])):
living = around(i,j,grid)
if living == 3:
update[i][j] = 1
elif living != 2 and grid[i][j] == 1:
update[i][j] = 0
for i in range(len(grid)):
for j in range(len(grid[i])):
grid[i][j] = update[i][j]
def display(grid, sep):
for i in range(len(grid)):
res = "|"
for j in range(len(grid[i])):
if grid[i][j] == 1:
res += "O"
else:
res += " "
res += "|"
print(res)
print(sep)
def main():
grid = []
init(grid)
# if you want to populate the grid interactively
ask_cells(grid)
sep = "+"
for i in range(len(grid)):
sep += "-"
sep += "+"
print(sep)
display(grid,sep)
while True:
update(grid)
display(grid,sep)
sleep(0.5)
if __name__ == "__main__":
main()