Clarification on performance improvements in std::fs::read_to_string
for Windows
#130600
Labels
A-docs
Area: documentation for any part of the project, including the compiler, standard library, and tools
E-easy
Call for participation: Easy difficulty. Experience needed to fix: Not much. Good first issue.
O-windows
Operating system: Windows
T-libs
Relevant to the library team, which will review and decide on the PR/issue.
Location
Function
read_to_string
instd::fs
https://doc.rust-lang.org/stable/std/fs/fn.read_to_string.html
Summary
The current documentation for
std::fs::read_to_string
states that it is a convenience function forFile::open
andstd::io::Read::read_to_string
, providing fewer imports and no intermediate variables. However, after the recent pull request #110655, it seems thatstd::fs::read_to_string
has received performance improvements specifically for Windows, addressing issues thatFile::open
andstd::io::Read::read_to_string
still face on this platform.This implies that using
std::fs::read_to_string
is not just a matter of convenience, but may also result in better performance on Windows compared to manually combiningFile::open
andstd::io::Read::read_to_string
.I believe this performance improvement should be mentioned in the documentation, especially for developers targeting Windows, as the current documentation only emphasizes the convenience aspect without mentioning the performance benefits.
Suggested change:
Add a note to the documentation of
std::fs::read_to_string
, clarifying that due to recent improvements in pull request #110655, it offers better performance on Windows than manually usingFile::open
andstd::io::Read::read_to_string
.Thank you for your consideration!
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