diff --git a/library/std/src/lib.rs b/library/std/src/lib.rs
index f98654e4d1868..5bc1632c201ab 100644
--- a/library/std/src/lib.rs
+++ b/library/std/src/lib.rs
@@ -339,12 +339,14 @@
 #![feature(portable_simd)]
 #![feature(prelude_2024)]
 #![feature(ptr_as_uninit)]
+#![feature(ptr_mask)]
 #![feature(slice_internals)]
 #![feature(slice_ptr_get)]
 #![feature(slice_range)]
 #![feature(std_internals)]
 #![feature(str_internals)]
 #![feature(strict_provenance)]
+#![feature(strict_provenance_atomic_ptr)]
 // tidy-alphabetical-end
 //
 // Library features (alloc):
diff --git a/library/std/src/sys/pal/unix/locks/mod.rs b/library/std/src/sys/pal/unix/locks/mod.rs
index b2e0e49ad736d..a49247310b54c 100644
--- a/library/std/src/sys/pal/unix/locks/mod.rs
+++ b/library/std/src/sys/pal/unix/locks/mod.rs
@@ -22,10 +22,10 @@ cfg_if::cfg_if! {
         pub(crate) use futex_condvar::Condvar;
     } else {
         mod pthread_mutex;
-        mod pthread_rwlock;
         mod pthread_condvar;
+        mod queue_rwlock;
         pub(crate) use pthread_mutex::Mutex;
-        pub(crate) use pthread_rwlock::RwLock;
+        pub(crate) use queue_rwlock::RwLock;
         pub(crate) use pthread_condvar::Condvar;
     }
 }
diff --git a/library/std/src/sys/pal/unix/locks/pthread_rwlock.rs b/library/std/src/sys/pal/unix/locks/pthread_rwlock.rs
deleted file mode 100644
index 04662be9d8275..0000000000000
--- a/library/std/src/sys/pal/unix/locks/pthread_rwlock.rs
+++ /dev/null
@@ -1,195 +0,0 @@
-use crate::cell::UnsafeCell;
-use crate::mem::forget;
-use crate::sync::atomic::{AtomicUsize, Ordering};
-use crate::sys_common::lazy_box::{LazyBox, LazyInit};
-
-struct AllocatedRwLock {
-    inner: UnsafeCell<libc::pthread_rwlock_t>,
-    write_locked: UnsafeCell<bool>, // guarded by the `inner` RwLock
-    num_readers: AtomicUsize,
-}
-
-unsafe impl Send for AllocatedRwLock {}
-unsafe impl Sync for AllocatedRwLock {}
-
-pub struct RwLock {
-    inner: LazyBox<AllocatedRwLock>,
-}
-
-impl LazyInit for AllocatedRwLock {
-    fn init() -> Box<Self> {
-        Box::new(AllocatedRwLock {
-            inner: UnsafeCell::new(libc::PTHREAD_RWLOCK_INITIALIZER),
-            write_locked: UnsafeCell::new(false),
-            num_readers: AtomicUsize::new(0),
-        })
-    }
-
-    fn destroy(mut rwlock: Box<Self>) {
-        // We're not allowed to pthread_rwlock_destroy a locked rwlock,
-        // so check first if it's unlocked.
-        if *rwlock.write_locked.get_mut() || *rwlock.num_readers.get_mut() != 0 {
-            // The rwlock is locked. This happens if a RwLock{Read,Write}Guard is leaked.
-            // In this case, we just leak the RwLock too.
-            forget(rwlock);
-        }
-    }
-
-    fn cancel_init(_: Box<Self>) {
-        // In this case, we can just drop it without any checks,
-        // since it cannot have been locked yet.
-    }
-}
-
-impl AllocatedRwLock {
-    #[inline]
-    unsafe fn raw_unlock(&self) {
-        let r = libc::pthread_rwlock_unlock(self.inner.get());
-        debug_assert_eq!(r, 0);
-    }
-}
-
-impl Drop for AllocatedRwLock {
-    fn drop(&mut self) {
-        let r = unsafe { libc::pthread_rwlock_destroy(self.inner.get()) };
-        // On DragonFly pthread_rwlock_destroy() returns EINVAL if called on a
-        // rwlock that was just initialized with
-        // libc::PTHREAD_RWLOCK_INITIALIZER. Once it is used (locked/unlocked)
-        // or pthread_rwlock_init() is called, this behaviour no longer occurs.
-        if cfg!(target_os = "dragonfly") {
-            debug_assert!(r == 0 || r == libc::EINVAL);
-        } else {
-            debug_assert_eq!(r, 0);
-        }
-    }
-}
-
-impl RwLock {
-    #[inline]
-    pub const fn new() -> RwLock {
-        RwLock { inner: LazyBox::new() }
-    }
-
-    #[inline]
-    pub fn read(&self) {
-        let lock = &*self.inner;
-        let r = unsafe { libc::pthread_rwlock_rdlock(lock.inner.get()) };
-
-        // According to POSIX, when a thread tries to acquire this read lock
-        // while it already holds the write lock
-        // (or vice versa, or tries to acquire the write lock twice),
-        // "the call shall either deadlock or return [EDEADLK]"
-        // (https://pubs.opengroup.org/onlinepubs/9699919799/functions/pthread_rwlock_wrlock.html,
-        // https://pubs.opengroup.org/onlinepubs/9699919799/functions/pthread_rwlock_rdlock.html).
-        // So, in principle, all we have to do here is check `r == 0` to be sure we properly
-        // got the lock.
-        //
-        // However, (at least) glibc before version 2.25 does not conform to this spec,
-        // and can return `r == 0` even when this thread already holds the write lock.
-        // We thus check for this situation ourselves and panic when detecting that a thread
-        // got the write lock more than once, or got a read and a write lock.
-        if r == libc::EAGAIN {
-            panic!("rwlock maximum reader count exceeded");
-        } else if r == libc::EDEADLK || (r == 0 && unsafe { *lock.write_locked.get() }) {
-            // Above, we make sure to only access `write_locked` when `r == 0` to avoid
-            // data races.
-            if r == 0 {
-                // `pthread_rwlock_rdlock` succeeded when it should not have.
-                unsafe {
-                    lock.raw_unlock();
-                }
-            }
-            panic!("rwlock read lock would result in deadlock");
-        } else {
-            // POSIX does not make guarantees about all the errors that may be returned.
-            // See issue #94705 for more details.
-            assert_eq!(r, 0, "unexpected error during rwlock read lock: {:?}", r);
-            lock.num_readers.fetch_add(1, Ordering::Relaxed);
-        }
-    }
-
-    #[inline]
-    pub fn try_read(&self) -> bool {
-        let lock = &*self.inner;
-        let r = unsafe { libc::pthread_rwlock_tryrdlock(lock.inner.get()) };
-        if r == 0 {
-            if unsafe { *lock.write_locked.get() } {
-                // `pthread_rwlock_tryrdlock` succeeded when it should not have.
-                unsafe {
-                    lock.raw_unlock();
-                }
-                false
-            } else {
-                lock.num_readers.fetch_add(1, Ordering::Relaxed);
-                true
-            }
-        } else {
-            false
-        }
-    }
-
-    #[inline]
-    pub fn write(&self) {
-        let lock = &*self.inner;
-        let r = unsafe { libc::pthread_rwlock_wrlock(lock.inner.get()) };
-        // See comments above for why we check for EDEADLK and write_locked. For the same reason,
-        // we also need to check that there are no readers (tracked in `num_readers`).
-        if r == libc::EDEADLK
-            || (r == 0 && unsafe { *lock.write_locked.get() })
-            || lock.num_readers.load(Ordering::Relaxed) != 0
-        {
-            // Above, we make sure to only access `write_locked` when `r == 0` to avoid
-            // data races.
-            if r == 0 {
-                // `pthread_rwlock_wrlock` succeeded when it should not have.
-                unsafe {
-                    lock.raw_unlock();
-                }
-            }
-            panic!("rwlock write lock would result in deadlock");
-        } else {
-            // According to POSIX, for a properly initialized rwlock this can only
-            // return EDEADLK or 0. We rely on that.
-            debug_assert_eq!(r, 0);
-        }
-
-        unsafe {
-            *lock.write_locked.get() = true;
-        }
-    }
-
-    #[inline]
-    pub unsafe fn try_write(&self) -> bool {
-        let lock = &*self.inner;
-        let r = libc::pthread_rwlock_trywrlock(lock.inner.get());
-        if r == 0 {
-            if *lock.write_locked.get() || lock.num_readers.load(Ordering::Relaxed) != 0 {
-                // `pthread_rwlock_trywrlock` succeeded when it should not have.
-                lock.raw_unlock();
-                false
-            } else {
-                *lock.write_locked.get() = true;
-                true
-            }
-        } else {
-            false
-        }
-    }
-
-    #[inline]
-    pub unsafe fn read_unlock(&self) {
-        let lock = &*self.inner;
-        debug_assert!(!*lock.write_locked.get());
-        lock.num_readers.fetch_sub(1, Ordering::Relaxed);
-        lock.raw_unlock();
-    }
-
-    #[inline]
-    pub unsafe fn write_unlock(&self) {
-        let lock = &*self.inner;
-        debug_assert_eq!(lock.num_readers.load(Ordering::Relaxed), 0);
-        debug_assert!(*lock.write_locked.get());
-        *lock.write_locked.get() = false;
-        lock.raw_unlock();
-    }
-}
diff --git a/library/std/src/sys/pal/unix/locks/queue_rwlock.rs b/library/std/src/sys/pal/unix/locks/queue_rwlock.rs
new file mode 100644
index 0000000000000..0f02a98dfdd49
--- /dev/null
+++ b/library/std/src/sys/pal/unix/locks/queue_rwlock.rs
@@ -0,0 +1,557 @@
+//! Efficient read-write locking without `pthread_rwlock_t`.
+//!
+//! The readers-writer lock provided by the `pthread` library has a number of
+//! problems which make it a suboptimal choice for `std`:
+//!
+//! * It is non-movable, so it needs to be allocated (lazily, to make the
+//! constructor `const`).
+//! * `pthread` is an external library, meaning the fast path of acquiring an
+//! uncontended lock cannot be inlined.
+//! * Some platforms (at least glibc before version 2.25) have buggy implementations
+//! that can easily lead to undefined behaviour in safe Rust code when not properly
+//! guarded against.
+//! * On some platforms (e.g. macOS), the lock is very slow.
+//!
+//! Therefore, we implement our own `RwLock`! Naively, one might reach for a
+//! spinlock, but those [can be quite problematic] when the lock is contended.
+//! Instead, this readers-writer lock copies its implementation strategy from
+//! the Windows [SRWLOCK] and the [usync] library. Spinning is still used for the
+//! fast path, but it is bounded: after spinning fails, threads will locklessly
+//! add an information structure containing a [`Thread`] handle into a queue of
+//! waiters associated with the lock. The lock owner, upon releasing the lock,
+//! will scan through the queue and wake up threads as appropriate, which will
+//! then again try to acquire the lock. The resulting [`RwLock`] is:
+//!
+//! * adaptive, since it spins before doing any heavywheight parking operations
+//! * allocation-free, modulo the per-thread [`Thread`] handle, which is
+//! allocated regardless when using threads created by `std`
+//! * writer-preferring, even if some readers may still slip through
+//! * unfair, which reduces context-switching and thus drastically improves
+//! performance
+//!
+//! and also quite fast in most cases.
+//!
+//! [can be quite problematic]: https://matklad.github.io/2020/01/02/spinlocks-considered-harmful.html
+//! [SRWLOCK]: https://learn.microsoft.com/en-us/windows/win32/sync/slim-reader-writer--srw--locks
+//! [usync]: https://crates.io/crates/usync
+//!
+//! # Implementation
+//!
+//! ## State
+//!
+//! A single [`AtomicPtr`] is used as state variable. The lowest three bits are used
+//! to indicate the meaning of the remaining bits:
+//!
+//! | [`LOCKED`] | [`QUEUED`] | [`QUEUE_LOCKED`] | Remaining    |                                                                                                                             |
+//! |:-----------|:-----------|:-----------------|:-------------|:----------------------------------------------------------------------------------------------------------------------------|
+//! | 0          | 0          | 0                | 0            | The lock is unlocked, no threads are waiting                                                                                |
+//! | 1          | 0          | 0                | 0            | The lock is write-locked, no threads waiting                                                                                |
+//! | 1          | 0          | 0                | n > 0        | The lock is read-locked with n readers                                                                                      |
+//! | 0          | 1          | *                | `*mut Node`  | The lock is unlocked, but some threads are waiting. Only writers may lock the lock                                          |
+//! | 1          | 1          | *                | `*mut Node`  | The lock is locked, but some threads are waiting. If the lock is read-locked, the last queue node contains the reader count |
+//!
+//! ## Waiter queue
+//!
+//! When threads are waiting on the lock (`QUEUE` is set), the lock state
+//! points to a queue of waiters, which is implemented as a linked list of
+//! nodes stored on the stack to avoid memory allocation. To enable lockless
+//! enqueuing of new nodes to the queue, the linked list is single-linked upon
+//! creation. Since when the lock is read-locked, the lock count is stored in
+//! the last link of the queue, threads have to traverse the queue to find the
+//! last element upon releasing the lock. To avoid having to traverse the whole
+//! list again and again, a pointer to the found tail is cached in the (current)
+//! first element of the queue.
+//!
+//! Also, while the lock is unfair for performance reasons, it is still best to
+//! wake the tail node first, which requires backlinks to previous nodes to be
+//! created. This is done at the same time as finding the tail, and thus a set
+//! tail field indicates the remaining portion of the queue is initialized.
+//!
+//! TLDR: Here's a diagram of what the queue looks like:
+//!
+//! ```text
+//! state
+//!   │
+//!   ▼
+//! ╭───────╮ next ╭───────╮ next ╭───────╮ next ╭───────╮
+//! │       ├─────►│       ├─────►│       ├─────►│ count │
+//! │       │      │       │      │       │      │       │
+//! │       │      │       │◄─────┤       │◄─────┤       │
+//! ╰───────╯      ╰───────╯ prev ╰───────╯ prev ╰───────╯
+//!                      │                           ▲
+//!                      └───────────────────────────┘
+//!                                  tail
+//! ```
+//!
+//! Invariants:
+//! 1. At least one node must contain a non-null, current `tail` field.
+//! 2. The first non-null `tail` field must be valid and current.
+//! 3. All nodes preceding this node must have a correct, non-null `next` field.
+//! 4. All nodes following this node must have a correct, non-null `prev` field.
+//!
+//! Access to the queue is controlled by the `QUEUE_LOCKED` bit, which threads
+//! try to set both after enqueuing themselves to eagerly add backlinks to the
+//! queue, which drastically improves performance, and after unlocking the lock
+//! to wake the next waiter(s). This is done atomically at the same time as the
+//! enqueuing/unlocking operation. The thread releasing the `QUEUE_LOCK` bit
+//! will check the state of the lock and wake up waiters as appropriate. This
+//! guarantees forward-progress even if the unlocking thread could not acquire
+//! the queue lock.
+//!
+//! ## Memory orderings
+//!
+//! To properly synchronize changes to the data protected by the lock, the lock
+//! is acquired and released with [`Acquire`] and [`Release`] ordering, respectively.
+//! To propagate the initialization of nodes, changes to the queue lock are also
+//! performed using these orderings.
+
+#![forbid(unsafe_op_in_unsafe_fn)]
+
+use crate::cell::OnceCell;
+use crate::hint::spin_loop;
+use crate::mem;
+use crate::ptr::{self, invalid_mut, null_mut, NonNull};
+use crate::sync::atomic::{
+    AtomicBool, AtomicPtr,
+    Ordering::{AcqRel, Acquire, Relaxed, Release},
+};
+use crate::sys_common::thread_info;
+use crate::thread::Thread;
+
+// Locking uses exponential backoff. `SPIN_COUNT` indicates how many times the
+// locking operation will be retried.
+// `spin_loop` will be called `2.pow(SPIN_COUNT) - 1` times.
+const SPIN_COUNT: usize = 7;
+
+type State = *mut ();
+type AtomicState = AtomicPtr<()>;
+
+const UNLOCKED: State = invalid_mut(0);
+const LOCKED: usize = 1;
+const QUEUED: usize = 2;
+const QUEUE_LOCKED: usize = 4;
+const SINGLE: usize = 8;
+const MASK: usize = !(QUEUE_LOCKED | QUEUED | LOCKED);
+
+/// Marks the state as write-locked, if possible.
+#[inline]
+fn write_lock(state: State) -> Option<State> {
+    let state = state.wrapping_byte_add(LOCKED);
+    if state.addr() & LOCKED == LOCKED { Some(state) } else { None }
+}
+
+/// Marks the state as read-locked, if possible.
+#[inline]
+fn read_lock(state: State) -> Option<State> {
+    if state.addr() & QUEUED == 0 && state.addr() != LOCKED {
+        Some(invalid_mut(state.addr().checked_add(SINGLE)? | LOCKED))
+    } else {
+        None
+    }
+}
+
+/// Masks the state, assuming it points to a queue node.
+///
+/// # Safety
+/// The state must contain a valid pointer to a queue node.
+#[inline]
+unsafe fn to_node(state: State) -> NonNull<Node> {
+    unsafe { NonNull::new_unchecked(state.mask(MASK)).cast() }
+}
+
+/// An atomic node pointer with relaxed operations.
+struct AtomicLink(AtomicPtr<Node>);
+
+impl AtomicLink {
+    fn new(v: Option<NonNull<Node>>) -> AtomicLink {
+        AtomicLink(AtomicPtr::new(v.map_or(null_mut(), NonNull::as_ptr)))
+    }
+
+    fn get(&self) -> Option<NonNull<Node>> {
+        NonNull::new(self.0.load(Relaxed))
+    }
+
+    fn set(&self, v: Option<NonNull<Node>>) {
+        self.0.store(v.map_or(null_mut(), NonNull::as_ptr), Relaxed);
+    }
+}
+
+#[repr(align(8))]
+struct Node {
+    next: AtomicLink,
+    prev: AtomicLink,
+    tail: AtomicLink,
+    write: bool,
+    thread: OnceCell<Thread>,
+    completed: AtomicBool,
+}
+
+impl Node {
+    /// Create a new queue node.
+    fn new(write: bool) -> Node {
+        Node {
+            next: AtomicLink::new(None),
+            prev: AtomicLink::new(None),
+            tail: AtomicLink::new(None),
+            write,
+            thread: OnceCell::new(),
+            completed: AtomicBool::new(false),
+        }
+    }
+
+    /// Prepare this node for waiting.
+    fn prepare(&mut self) {
+        // Fall back to creating an unnamed `Thread` handle to allow locking in
+        // TLS destructors.
+        self.thread
+            .get_or_init(|| thread_info::current_thread().unwrap_or_else(|| Thread::new(None)));
+        self.completed = AtomicBool::new(false);
+    }
+
+    /// Wait until this node is marked as completed.
+    ///
+    /// # Safety
+    /// May only be called from the thread that created the node.
+    unsafe fn wait(&self) {
+        while !self.completed.load(Acquire) {
+            unsafe {
+                self.thread.get().unwrap().park();
+            }
+        }
+    }
+
+    /// Atomically mark this node as completed. The node may not outlive this call.
+    unsafe fn complete(this: NonNull<Node>) {
+        // Since the node may be destroyed immediately after the completed flag
+        // is set, clone the thread handle before that.
+        let thread = unsafe { this.as_ref().thread.get().unwrap().clone() };
+        unsafe {
+            this.as_ref().completed.store(true, Release);
+        }
+        thread.unpark();
+    }
+}
+
+struct PanicGuard;
+
+impl Drop for PanicGuard {
+    fn drop(&mut self) {
+        rtabort!("tried to drop node in intrusive list.");
+    }
+}
+
+/// Add backlinks to the queue, returning the tail.
+///
+/// May be called from multiple threads at the same time, while the queue is not
+/// modified (this happens when unlocking multiple readers).
+///
+/// # Safety
+/// * `head` must point to a node in a valid queue.
+/// * `head` must be or be in front of the head of the queue at the time of the
+/// last removal.
+/// * The part of the queue starting with `head` must not be modified during this
+/// call.
+unsafe fn add_backlinks_and_find_tail(head: NonNull<Node>) -> NonNull<Node> {
+    let mut current = head;
+    let tail = loop {
+        let c = unsafe { current.as_ref() };
+        match c.tail.get() {
+            Some(tail) => break tail,
+            // SAFETY:
+            // All `next` fields before the first node with a `set` tail are
+            // non-null and valid (invariant 3).
+            None => unsafe {
+                let next = c.next.get().unwrap_unchecked();
+                next.as_ref().prev.set(Some(current));
+                current = next;
+            },
+        }
+    };
+
+    unsafe {
+        head.as_ref().tail.set(Some(tail));
+        tail
+    }
+}
+
+pub struct RwLock {
+    state: AtomicState,
+}
+
+impl RwLock {
+    #[inline]
+    pub const fn new() -> RwLock {
+        RwLock { state: AtomicPtr::new(UNLOCKED) }
+    }
+
+    #[inline]
+    pub fn try_read(&self) -> bool {
+        self.state.fetch_update(Acquire, Relaxed, read_lock).is_ok()
+    }
+
+    #[inline]
+    pub fn read(&self) {
+        if !self.try_read() {
+            self.lock_contended(false)
+        }
+    }
+
+    #[inline]
+    pub fn try_write(&self) -> bool {
+        // Atomically set the `LOCKED` bit. This is lowered to a single atomic
+        // instruction on most modern processors (e.g. "lock bts" on x86 and
+        // "ldseta" on modern AArch64), and therefore is more efficient than
+        // `fetch_update(lock(true))`, which can spuriously fail if a new node
+        // is appended to the queue.
+        self.state.fetch_or(LOCKED, Acquire).addr() & LOCKED == 0
+    }
+
+    #[inline]
+    pub fn write(&self) {
+        if !self.try_write() {
+            self.lock_contended(true)
+        }
+    }
+
+    #[cold]
+    fn lock_contended(&self, write: bool) {
+        let update = if write { write_lock } else { read_lock };
+        let mut node = Node::new(write);
+        let mut state = self.state.load(Relaxed);
+        let mut count = 0;
+        loop {
+            if let Some(next) = update(state) {
+                // The lock is available, try locking it.
+                match self.state.compare_exchange_weak(state, next, Acquire, Relaxed) {
+                    Ok(_) => return,
+                    Err(new) => state = new,
+                }
+            } else if state.addr() & QUEUED == 0 && count < SPIN_COUNT {
+                // If the lock is not available and no threads are queued, spin
+                // for a while, using exponential backoff to decrease cache
+                // contention.
+                for _ in 0..(1 << count) {
+                    spin_loop();
+                }
+                state = self.state.load(Relaxed);
+                count += 1;
+            } else {
+                // Fall back to parking. First, prepare the node.
+                node.prepare();
+
+                // If there are threads queued, set the `next` field to a
+                // pointer to the next node in the queue. Otherwise set it to
+                // the lock count if the state is read-locked or to zero if it
+                // is write-locked.
+                node.next.0 = AtomicPtr::new(state.mask(MASK).cast());
+                node.prev = AtomicLink::new(None);
+                let mut next = ptr::from_ref(&node)
+                    .map_addr(|addr| addr | QUEUED | (state.addr() & LOCKED))
+                    as State;
+
+                if state.addr() & QUEUED == 0 {
+                    // If this is the first node in the queue, set the tail field to
+                    // the node itself to ensure there is a current `tail` field in
+                    // the queue (invariants 1 and 2). This needs to use `set` to
+                    // avoid invalidating the new pointer.
+                    node.tail.set(Some(NonNull::from(&node)));
+                } else {
+                    // Otherwise, the tail of the queue is not known.
+                    node.tail.set(None);
+                    // Try locking the queue to eagerly add backlinks.
+                    next = next.map_addr(|addr| addr | QUEUE_LOCKED);
+                }
+
+                // Register the node, using release ordering to propagate our
+                // changes to the waking thread.
+                if let Err(new) = self.state.compare_exchange_weak(state, next, AcqRel, Relaxed) {
+                    // The state has changed, just try again.
+                    state = new;
+                    continue;
+                }
+
+                // The node is registered, so the structure must not be
+                // mutably accessed or destroyed while other threads may
+                // be accessing it. Guard against unwinds using a panic
+                // guard that aborts when dropped.
+                let guard = PanicGuard;
+
+                // If the current thread locked the queue, unlock it again,
+                // linking it in the process.
+                if state.addr() & (QUEUE_LOCKED | QUEUED) == QUEUED {
+                    unsafe {
+                        self.unlock_queue(next);
+                    }
+                }
+
+                // Wait until the node is removed from the queue.
+                // SAFETY: the node was created by the current thread.
+                unsafe {
+                    node.wait();
+                }
+
+                // The node was removed from the queue, disarm the guard.
+                mem::forget(guard);
+
+                // Reload the state and try again.
+                state = self.state.load(Relaxed);
+                count = 0;
+            }
+        }
+    }
+
+    #[inline]
+    pub unsafe fn read_unlock(&self) {
+        match self.state.fetch_update(Release, Acquire, |state| {
+            if state.addr() & QUEUED == 0 {
+                let count = state.addr() - (SINGLE | LOCKED);
+                Some(if count > 0 { invalid_mut(count | LOCKED) } else { UNLOCKED })
+            } else {
+                None
+            }
+        }) {
+            Ok(_) => {}
+            // There are waiters queued and the lock count was moved to the
+            // tail of the queue.
+            Err(state) => unsafe { self.read_unlock_contended(state) },
+        }
+    }
+
+    #[cold]
+    unsafe fn read_unlock_contended(&self, state: State) {
+        // The state was observed with acquire ordering above, so the current
+        // thread will observe all node initializations.
+
+        // SAFETY:
+        // Because new read-locks cannot be acquired while threads are queued,
+        // all queue-lock owners will observe the set `LOCKED` bit. Because they
+        // do not modify the queue while there is a lock owner, the queue will
+        // not be removed from here.
+        let tail = unsafe { add_backlinks_and_find_tail(to_node(state)).as_ref() };
+        // The lock count is stored in the `next` field of `tail`.
+        // Decrement it, making sure to observe all changes made to the queue
+        // by the other lock owners by using acquire-release ordering.
+        let was_last = tail.next.0.fetch_byte_sub(SINGLE, AcqRel).addr() - SINGLE == 0;
+        if was_last {
+            // SAFETY:
+            // Other threads cannot read-lock while threads are queued. Also,
+            // the `LOCKED` bit is still set, so there are no writers. Therefore,
+            // the current thread exclusively owns the lock.
+            unsafe { self.unlock_contended(state) }
+        }
+    }
+
+    #[inline]
+    pub unsafe fn write_unlock(&self) {
+        if let Err(state) =
+            self.state.compare_exchange(invalid_mut(LOCKED), UNLOCKED, Release, Relaxed)
+        {
+            // SAFETY:
+            // Since other threads cannot acquire the lock, the state can only
+            // have changed because there are threads queued on the lock.
+            unsafe { self.unlock_contended(state) }
+        }
+    }
+
+    /// # Safety
+    /// * The lock must be exclusively owned by this thread.
+    /// * There must be threads queued on the lock.
+    #[cold]
+    unsafe fn unlock_contended(&self, mut state: State) {
+        loop {
+            // Atomically release the lock and try to acquire the queue lock.
+            let next = state.map_addr(|a| (a & !LOCKED) | QUEUE_LOCKED);
+            match self.state.compare_exchange_weak(state, next, AcqRel, Relaxed) {
+                // The queue lock was acquired. Release it, waking up the next
+                // waiter in the process.
+                Ok(_) if state.addr() & QUEUE_LOCKED == 0 => unsafe {
+                    return self.unlock_queue(next);
+                },
+                // Another thread already holds the queue lock, leave waking up
+                // waiters to it.
+                Ok(_) => return,
+                Err(new) => state = new,
+            }
+        }
+    }
+
+    /// Unlocks the queue. If the lock is unlocked, wakes up the next eligible
+    /// thread(s).
+    ///
+    /// # Safety
+    /// The queue lock must be held by the current thread.
+    unsafe fn unlock_queue(&self, mut state: State) {
+        debug_assert_eq!(state.addr() & (QUEUED | QUEUE_LOCKED), QUEUED | QUEUE_LOCKED);
+
+        loop {
+            let tail = unsafe { add_backlinks_and_find_tail(to_node(state)) };
+
+            if state.addr() & LOCKED == LOCKED {
+                // Another thread has locked the lock. Leave waking up waiters
+                // to them by releasing the queue lock.
+                match self.state.compare_exchange_weak(
+                    state,
+                    state.mask(!QUEUE_LOCKED),
+                    Release,
+                    Acquire,
+                ) {
+                    Ok(_) => return,
+                    Err(new) => {
+                        state = new;
+                        continue;
+                    }
+                }
+            }
+
+            let is_writer = unsafe { tail.as_ref().write };
+            if is_writer && let Some(prev) = unsafe { tail.as_ref().prev.get() } {
+                // `tail` is a writer and there is a node before `tail`.
+                // Split off `tail`.
+
+                // There are no set `tail` links before the node pointed to by
+                // `state`, so the first non-null tail field will be current
+                // (invariant 2). Invariant 4 is fullfilled since `find_tail`
+                // was called on this node, which ensures all backlinks are set.
+                unsafe {
+                    to_node(state).as_ref().tail.set(Some(prev));
+                }
+
+                // Release the queue lock. Doing this by subtraction is more
+                // efficient on modern processors since it is a single instruction
+                // instead of an update loop, which will fail if new threads are
+                // added to the list.
+                self.state.fetch_byte_sub(QUEUE_LOCKED, Release);
+
+                // The tail was split off and the lock released. Mark the node as
+                // completed.
+                unsafe {
+                    return Node::complete(tail);
+                }
+            } else {
+                // The next waiter is a reader or the queue only consists of one
+                // waiter. Just wake all threads.
+
+                // The lock cannot be locked (checked above), so mark it as
+                // unlocked to reset the queue.
+                if let Err(new) =
+                    self.state.compare_exchange_weak(state, UNLOCKED, Release, Acquire)
+                {
+                    state = new;
+                    continue;
+                }
+
+                let mut current = tail;
+                loop {
+                    let prev = unsafe { current.as_ref().prev.get() };
+                    unsafe {
+                        Node::complete(current);
+                    }
+                    match prev {
+                        Some(prev) => current = prev,
+                        None => return,
+                    }
+                }
+            }
+        }
+    }
+}
diff --git a/library/std/src/thread/mod.rs b/library/std/src/thread/mod.rs
index 8498937809e71..eb837c8f6c63f 100644
--- a/library/std/src/thread/mod.rs
+++ b/library/std/src/thread/mod.rs
@@ -1063,7 +1063,7 @@ pub fn park() {
     let guard = PanicGuard;
     // SAFETY: park_timeout is called on the parker owned by this thread.
     unsafe {
-        current().inner.as_ref().parker().park();
+        current().park();
     }
     // No panic occurred, do not abort.
     forget(guard);
@@ -1290,6 +1290,15 @@ impl Thread {
         Thread { inner }
     }
 
+    /// Like the public [`park`], but callable on any handle. This is used to
+    /// allow parking in TLS destructors.
+    ///
+    /// # Safety
+    /// May only be called from the thread to which this handle belongs.
+    pub(crate) unsafe fn park(&self) {
+        unsafe { self.inner.as_ref().parker().park() }
+    }
+
     /// Atomically makes the handle's token available if it is not already.
     ///
     /// Every thread is equipped with some basic low-level blocking support, via