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use when creating buffer slices to ensure one vertex is one struct (though allow user to bypass this functionality at their own risk, for example, if they just want to send u8, but point them at bytemuck first)
The text was updated successfully, but these errors were encountered:
use when creating buffer slices to ensure one vertex is one struct (though allow user to bypass this functionality at their own risk, for example, if they just want to send
u8
, but point them atbytemuck
first)The text was updated successfully, but these errors were encountered: