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soundfeeder.cpp
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/*
* This file is part of Spokify.
* Copyright (C) 2010 Rafael Fernández López <[email protected]>
*
* Spokify is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Spokify is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Spokify. If not, see <http://www.gnu.org/licenses/>.
*/
#include "soundfeeder.h"
#include "mainwindow.h"
#include <QDebug>
SoundFeeder::SoundFeeder(QObject *parent)
: QThread(parent)
{
}
SoundFeeder::~SoundFeeder()
{
}
void SoundFeeder::run()
{
Q_FOREVER {
QMutex &m = MainWindow::self()->dataMutex();
m.lock();
while (!MainWindow::self()->hasChunk() && !MainWindow::self()->isExiting()) {
MainWindow::self()->pcmWaitCondition().wait(&m);
}
if (MainWindow::self()->isExiting()) {
m.unlock();
break;
}
Chunk c = MainWindow::self()->nextChunk();
m.unlock();
if (c.m_dataFrames == -1) {
emit pcmWritten(c);
continue;
}
QMutex &m2 = MainWindow::self()->pcmMutex();
m2.lock();
while (!MainWindow::self()->isPlaying()) {
MainWindow::self()->playCondition().wait(&m2);
}
const int written = snd_pcm_writei(MainWindow::self()->pcmHandle(), c.m_data, c.m_dataFrames);
if (written < 0) {
snd_pcm_recover(MainWindow::self()->pcmHandle(), written, 1);
}
m2.unlock();
free(c.m_data);
if (MainWindow::self()->isPlaying()) {
emit pcmWritten(c);
}
usleep(10000);
}
}