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Engine: Ignore frame activity after project stops in event loop
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src/engine/internal/engine.cpp

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Original file line numberDiff line numberDiff line change
@@ -779,6 +779,7 @@ void Engine::eventLoop(bool untilProjectStops)
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m_eventLoopMutex.lock();
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m_threads.clear();
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m_running = false;
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m_frameActivity = false;
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m_redrawRequested = false;
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m_eventLoopMutex.unlock();
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}

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