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Description
Environment
Second Life Test 7.1.13.251101243 (64bit)
Rest of environment-
Release NotesYou are at 14.2, 140.4, 27.3 in Cloud Sandbox 3 located at simhost-08e46df2ed0f4d348.aditi
SLURL: secondlife://Aditi/secondlife/Cloud%20Sandbox%203/14/140/27
(global coordinates 305,934.0, 235,404.0, 27.3)
Durian Scones 2025-03-14.13862207703
Release Notes
CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz (3600 MHz)
Memory: 16302 MB
OS Version: Microsoft Windows 10 64-bit (Build 19045.5737)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: NVIDIA GeForce RTX 2080/PCIe/SSE2
Windows Graphics Driver Version: 32.0.15.6636
OpenGL Version: 4.6.0 NVIDIA 566.36
Window size: 2220x1250
Font Size Adjustment: 96pt
UI Scaling: 1
Draw distance: 128m
Bandwidth: 3000kbit/s
LOD factor: 1.375
Render quality: 3
Texture memory: 8192MB
Disk cache: Max size 1638.4 MB (27.5% used)
J2C Decoder Version: OpenJPEG runtime: 2.5.2
Audio Driver Version: OpenAL, version 1.1 ALSOFT 1.24.2 / OpenAL Community / OpenAL Soft: OpenAL Soft
Dullahan: 1.14.0.202408091639
CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54
Chromium: 118.0.5993.54
LibVLC Version: 3.0.21
Voice Server Version: Vivox 4.10.0000.32327.5fc3fe7c.5942f08
Packets Lost: 0/10,840 (0.0%)
April 20 2025 06:18:07
Description
PR with potential fix: #3955
While using a viewer without KDU support (therefore using OpenJPEG), uploading small textures (those smaller than 64 pixels in either axis after being biased scaled to power of two, therefore anything < 57 pixels) results in it failing to upload and giving the error "Couldn't convert the image to jpeg2000".
What should be expected:
The texture should successfully upload as it does with KDU support.
Cause of issue:
in llimagej2coj.cpp line 554 if the width or height of the texture is < 64 after being scaled at line 1509 in llviewertexturelist.cpp, doing a right shift operator of 6 will always result in 0, resulting in data_size_guess becoming 0, and then stream being nullptr on line 569 and returning false and failing the upload.
Possible fix:
Ensure the tile_count is greater than 0 when it is meant to be.
Reproduction steps
- Compile a viewer WITHOUT KDU support
- Upload the attached texture either with Image or Bulk
- Observe it error saying "Couldn't convert the image to jpeg2000"

