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This repository was archived by the owner on Dec 1, 2021. It is now read-only.
- allow passive payloads by spawning thread and checking on it each cycle
- add to access (?) keep session open
- ONLY if payloads are passive, otherwise timeout (add passive option to DB)
- proxies: ADD TO README
- just run msgrpc on different ips
- add proxies to db (load config settings config.yaml)
- add proxy tests to aunh_msfrpc
- replicate beacons
- implement gamemodes and workshop images
- get side menu to be functional
- add looting post modules
- system editing functionality
- put start/stop button on sidebar for convenience
- autoamte grabbing filenames from modules repo
- add favicon
LONG TERM
- contemplate the possiblity of blue team sql-injecting the red team engine by manipulating some portion of a vuln tuplet since you just chuck it in the db
-that's somewhat fixable... just find a way to safely support variable