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| 1 | +package com.squareup.workflow1.compose |
| 2 | + |
| 3 | +import androidx.collection.ScatterMap |
| 4 | +import androidx.collection.mutableScatterMapOf |
| 5 | +import androidx.compose.runtime.Composable |
| 6 | +import androidx.compose.runtime.getValue |
| 7 | +import androidx.compose.runtime.mutableStateListOf |
| 8 | +import androidx.compose.runtime.mutableStateOf |
| 9 | +import androidx.compose.runtime.remember |
| 10 | +import androidx.compose.runtime.setValue |
| 11 | +import androidx.compose.runtime.snapshots.Snapshot |
| 12 | +import androidx.compose.runtime.snapshots.StateObject |
| 13 | +import androidx.compose.runtime.snapshots.StateRecord |
| 14 | +import androidx.compose.runtime.snapshots.readable |
| 15 | +import androidx.compose.runtime.snapshots.writable |
| 16 | + |
| 17 | +/** |
| 18 | + * Composes [content] and returns its return value in a list. |
| 19 | + * |
| 20 | + * Every time [content] calls [Stepper.advance] its argument is passed to [advance] and [advance] is |
| 21 | + * expected to update some states that are read inside [content]. The current values of all states |
| 22 | + * changed by [advance] are saved into a frame and pushed onto the backstack along with the last |
| 23 | + * value returned by [content]. |
| 24 | + * |
| 25 | + * When [Stepper.goBack] is called the last frame is popped and all the states that were written by |
| 26 | + * [advance] are restored before recomposing [content]. |
| 27 | + * |
| 28 | + * @sample com.squareup.workflow1.compose.StepperDemo |
| 29 | + */ |
| 30 | +@Composable |
| 31 | +public fun <T, R> stepper( |
| 32 | + advance: (T) -> Unit, |
| 33 | + content: @Composable Stepper<T>.() -> R |
| 34 | +): List<R> { |
| 35 | + // TODO figure out how to support rememberSaveable |
| 36 | + val stepperImpl = remember { StepperImpl(advance = advance) } |
| 37 | + stepperImpl.advance = advance |
| 38 | + stepperImpl.lastRendering = content(stepperImpl) |
| 39 | + @Suppress("UNCHECKED_CAST") |
| 40 | + return stepperImpl.renderings as List<R> |
| 41 | +} |
| 42 | + |
| 43 | +/** |
| 44 | + * Composes [content] and returns its return value in a list. Every time [content] calls |
| 45 | + * [Stepper.advance] the current values of all states changed by the `toState` block are |
| 46 | + * saved into a frame and pushed onto the backstack along with the last value returned by [content]. |
| 47 | + * When [Stepper.goBack] is called the last frame is popped and all the states that were |
| 48 | + * written by the `toState` block are restored before recomposing [content]. |
| 49 | + * |
| 50 | + * This is an overload of [stepper] that makes it easier to specify the state update function when |
| 51 | + * calling [Stepper.advance] instead of defining it ahead of time. |
| 52 | + * |
| 53 | + * @sample com.squareup.workflow1.compose.StepperInlineDemo |
| 54 | + */ |
| 55 | +@Composable |
| 56 | +public fun <R> stepper( |
| 57 | + content: @Composable Stepper<() -> Unit>.() -> R |
| 58 | +): List<R> = stepper(advance = { it() }, content = content) |
| 59 | + |
| 60 | +public interface Stepper<T> { |
| 61 | + |
| 62 | + /** |
| 63 | + * Pushes a new frame onto the backstack with the current state and then runs [toState]. |
| 64 | + */ |
| 65 | + fun advance(toState: T) |
| 66 | + |
| 67 | + /** |
| 68 | + * Pops the last frame off the backstack and restores its state. |
| 69 | + * |
| 70 | + * @return False if the stack was empty (i.e. this is a noop). |
| 71 | + */ |
| 72 | + fun goBack(): Boolean |
| 73 | +} |
| 74 | + |
| 75 | +private class StepperImpl<T>( |
| 76 | + advance: (T) -> Unit |
| 77 | +) : Stepper<T> { |
| 78 | + var advance: (T) -> Unit by mutableStateOf(advance) |
| 79 | + private val savePoints = mutableStateListOf<SavePoint>() |
| 80 | + var lastRendering by mutableStateOf<Any?>(NO_RENDERING) |
| 81 | + |
| 82 | + val renderings: List<Any?> |
| 83 | + get() = buildList(capacity = savePoints.size + 1) { |
| 84 | + savePoints.mapTo(this) { it.rendering } |
| 85 | + add(lastRendering) |
| 86 | + } |
| 87 | + |
| 88 | + override fun advance(toState: T) { |
| 89 | + check(lastRendering !== NO_RENDERING) { "advance called before first composition" } |
| 90 | + |
| 91 | + // Take an outer snapshot so all the state mutations in withState get applied atomically with |
| 92 | + // our internal state update (to savePoints). |
| 93 | + Snapshot.withMutableSnapshot { |
| 94 | + val savedRecords = mutableScatterMapOf<StateObject, StateRecord?>() |
| 95 | + val snapshot = Snapshot.takeMutableSnapshot( |
| 96 | + writeObserver = { |
| 97 | + // Don't save the value of the object yet, we want the value _before_ the write, so we |
| 98 | + // need to read it outside this inner snapshot. |
| 99 | + savedRecords[it as StateObject] = null |
| 100 | + } |
| 101 | + ) |
| 102 | + try { |
| 103 | + // Record what state objects are written by the block. |
| 104 | + snapshot.enter { this.advance.invoke(toState) } |
| 105 | + |
| 106 | + // Save the _current_ values of those state objects so we can restore them later. |
| 107 | + // TODO Need to think more about which state objects need to be saved and restored for a |
| 108 | + // particular frame. E.g. probably we should track all objects that were written for the |
| 109 | + // current frame, and save those as well, even if they're not written by the _next_ frame. |
| 110 | + savedRecords.forEachKey { stateObject -> |
| 111 | + savedRecords[stateObject] = stateObject.copyCurrentRecord() |
| 112 | + } |
| 113 | + |
| 114 | + // This should never fail since we're already in a snapshot and no other state has been |
| 115 | + // written by this point, but check just in case. |
| 116 | + val advanceApplyResult = snapshot.apply() |
| 117 | + if (advanceApplyResult.succeeded) { |
| 118 | + // This cast is fine, we know we've assigned a non-null value to all entries. |
| 119 | + @Suppress("UNCHECKED_CAST") |
| 120 | + savePoints += SavePoint( |
| 121 | + savedRecords = savedRecords as ScatterMap<StateObject, StateRecord>, |
| 122 | + rendering = lastRendering, |
| 123 | + ) |
| 124 | + } |
| 125 | + // If !succeeded, throw the standard error. |
| 126 | + advanceApplyResult.check() |
| 127 | + } finally { |
| 128 | + snapshot.dispose() |
| 129 | + } |
| 130 | + } |
| 131 | + } |
| 132 | + |
| 133 | + override fun goBack(): Boolean { |
| 134 | + Snapshot.withMutableSnapshot { |
| 135 | + if (savePoints.isEmpty()) return false |
| 136 | + val toRestore = savePoints.removeAt(savePoints.lastIndex) |
| 137 | + |
| 138 | + // Restore all state objects' saved values. |
| 139 | + toRestore.savedRecords.forEach { stateObject, record -> |
| 140 | + stateObject.restoreRecord(record) |
| 141 | + } |
| 142 | + |
| 143 | + // Don't need to restore the last rendering, it will be computed fresh by the imminent |
| 144 | + // recomposition. |
| 145 | + } |
| 146 | + return true |
| 147 | + } |
| 148 | + |
| 149 | + /** |
| 150 | + * Returns a copy of the current readable record of this state object. A copy is needed since |
| 151 | + * active records can be mutated by other snapshots. |
| 152 | + */ |
| 153 | + private fun StateObject.copyCurrentRecord(): StateRecord { |
| 154 | + val record = firstStateRecord.readable(this) |
| 155 | + // Records can be mutated in other snapshots, so create a copy. |
| 156 | + return record.create().apply { assign(record) } |
| 157 | + } |
| 158 | + |
| 159 | + /** |
| 160 | + * Sets the value of this state object to a [record] that was previously copied via |
| 161 | + * [copyCurrentRecord]. |
| 162 | + */ |
| 163 | + private fun StateObject.restoreRecord(record: StateRecord) { |
| 164 | + firstStateRecord.writable(this) { assign(record) } |
| 165 | + } |
| 166 | + |
| 167 | + private class SavePoint( |
| 168 | + val savedRecords: ScatterMap<StateObject, StateRecord>, |
| 169 | + val rendering: Any?, |
| 170 | + ) |
| 171 | + |
| 172 | + companion object { |
| 173 | + val NO_RENDERING = Any() |
| 174 | + } |
| 175 | +} |
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