@@ -210,26 +210,20 @@ impl Turtle {
210210 /// thus globally turning counterclockwise.
211211 ///
212212 /// It is configured through the `radius` and `extent` arguments:
213- /// * `radius` places the center of the arc itself `Distance ` units away from the left of the
213+ /// * `radius` places the center of the arc itself `radius ` units away from the left of the
214214 /// turtle, with respect to its current orientation. When negative, it does so to the right.
215215 /// * `extent` controls how much of the arc is to be drawn, that is to say the `Angle` that
216216 /// forms the circular portion of the given `radius`. When negative, the turtle moves
217217 /// backwards instead, but it still goes to its left. It can also be greater than the
218218 /// turtle's current angle unit domain limit, i.e. 360° when using degrees or 2π when using
219219 /// radians: the turtle will simply continue to draw until the complete angle is reached.
220220 ///
221- /// This method does *nothing* if either one of the provided arguments is not "normal" in the
222- /// sense of [floating-point numbers' definition](f64::is_normal) of it.
223- ///
224221 /// # Example
225222 ///
226223 /// ```rust
227224 /// # use turtle::Turtle;
228225 /// let mut turtle = Turtle::new();
229226 ///
230- /// // No movement when anormal.
231- /// turtle.arc_left(0.0, 1.0);
232- /// turtle.arc_left(f64::NAN, -f64::INFINITY);
233227 /// assert_eq!(turtle.position(), [0.0, 0.0].into());
234228 /// assert_eq!(turtle.heading(), 90.0);
235229 ///
@@ -272,26 +266,20 @@ impl Turtle {
272266 /// thus globally turning clockwise.
273267 ///
274268 /// It is configured through the `radius` and `extent` arguments:
275- /// * `radius` places the center of the arc itself `Distance ` units away from the right of the
269+ /// * `radius` places the center of the arc itself `radius ` units away from the right of the
276270 /// turtle, with respect to its current orientation. When negative, it does so to the left.
277271 /// * `extent` controls how much of the arc is to be drawn, that is to say the `Angle` that
278272 /// forms the circular portion of the given `radius`. When negative, the turtle moves
279273 /// backwards instead, but it still goes to its right. It can also be greater than the
280274 /// turtle's current angle unit domain limit, i.e. 360° when using degrees or 2π when using
281275 /// radians: the turtle will simply continue to draw until the complete angle is reached.
282276 ///
283- /// This method does *nothing* if either one of the provided arguments is not "normal" in the
284- /// sense of [floating-point numbers' definition](f64::is_normal) of it.
285- ///
286277 /// # Example
287278 ///
288279 /// ```rust
289280 /// # use turtle::Turtle;
290281 /// let mut turtle = Turtle::new();
291282 ///
292- /// // No movement when anormal.
293- /// turtle.arc_right(0.0, 1.0);
294- /// turtle.arc_right(f64::NAN, -f64::INFINITY);
295283 /// assert_eq!(turtle.position(), [0.0, 0.0].into());
296284 /// assert_eq!(turtle.heading(), 90.0);
297285 ///
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