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Vanilla lightmap contribution should be less intensive #6

@OUdefie17

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@OUdefie17

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Vanilla lightmap contribution should be less intensive. Then there will be fewer problems with light on low-luminous blocks. (It is/I suggest) (Just divide the value by 3-4)
2024-05-26_16 40 16
2024-05-26_16 39 47
2024-05-26_16 40 34
2024-05-26_16 40 51

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