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- Now in Scripting you can get both authorized and unauthorized SteamID64 / SteamID2, also you can get if the player is authorized.
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- There are also events triggered when a player is being authorized or not: [OnClientSteamAuthorize](https://swiftlycs2.net/plugin-docs/scripting/events/core/onclientsteamauthorize) and [OnClientSteamAuthorizeFail](https://swiftlycs2.net/plugin-docs/scripting/events/core/onclientsteamauthorizefail).
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