@@ -33,47 +33,47 @@ SDKBaseClass* PluginPlayer::GetCBaseEntity()
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{
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Player* player = g_playerManager->GetPlayer (this ->playerId );
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if (!player) pCBaseEntity->SetPtr (nullptr );
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- else if (player->GetPlayerPawn () != pCBaseEntity->GetPtr ()) pCBaseEntity->SetPtr (player->GetPlayerPawn ());
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+ else if (player->GetPlayerPawn () != pCBaseEntity->GetPtr ()) pCBaseEntity->SetPtr (player->GetPlayerPawn ());
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return pCBaseEntity;
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}
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SDKBaseClass* PluginPlayer::GetCBasePlayerController ()
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{
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Player* player = g_playerManager->GetPlayer (this ->playerId );
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if (!player) pCBasePlayerController->SetPtr (nullptr );
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- else if (player->GetController () != pCBasePlayerController->GetPtr ()) pCBasePlayerController->SetPtr (player->GetController ());
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+ else if (player->GetController () != pCBasePlayerController->GetPtr ()) pCBasePlayerController->SetPtr (player->GetController ());
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return pCBasePlayerController;
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}
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SDKBaseClass* PluginPlayer::GetCBasePlayerPawn ()
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{
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Player* player = g_playerManager->GetPlayer (this ->playerId );
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if (!player) pCBasePlayerPawn->SetPtr (nullptr );
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- else if (player->GetPawn () != pCBasePlayerPawn->GetPtr ()) pCBasePlayerPawn->SetPtr (player->GetPawn ());
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+ else if (player->GetPawn () != pCBasePlayerPawn->GetPtr ()) pCBasePlayerPawn->SetPtr (player->GetPawn ());
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return pCBasePlayerPawn;
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}
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SDKBaseClass* PluginPlayer::GetCCSPlayerController ()
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{
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Player* player = g_playerManager->GetPlayer (this ->playerId );
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if (!player) pCCSPlayerController->SetPtr (nullptr );
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- else if (player->GetPlayerController () != pCCSPlayerController->GetPtr ()) pCCSPlayerController->SetPtr (player->GetPlayerController ());
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+ else if (player->GetPlayerController () != pCCSPlayerController->GetPtr ()) pCCSPlayerController->SetPtr (player->GetPlayerController ());
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return pCCSPlayerController;
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}
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SDKBaseClass* PluginPlayer::GetCCSPlayerPawn ()
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{
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Player* player = g_playerManager->GetPlayer (this ->playerId );
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if (!player) pCCSPlayerPawn->SetPtr (nullptr );
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- else if (player->GetPlayerPawn () != pCCSPlayerPawn->GetPtr ()) pCCSPlayerPawn->SetPtr (player->GetPlayerPawn ());
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+ else if (player->GetPlayerPawn () != pCCSPlayerPawn->GetPtr ()) pCCSPlayerPawn->SetPtr (player->GetPlayerPawn ());
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return pCCSPlayerPawn;
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}
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SDKBaseClass* PluginPlayer::GetCCSPlayerPawnBase ()
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{
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Player* player = g_playerManager->GetPlayer (this ->playerId );
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if (!player) pCCSPlayerPawnBase->SetPtr (nullptr );
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- else if (player->GetPlayerBasePawn () != pCCSPlayerPawnBase->GetPtr ()) pCCSPlayerPawnBase->SetPtr (player->GetPlayerBasePawn ());
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+ else if (player->GetPlayerBasePawn () != pCCSPlayerPawnBase->GetPtr ()) pCCSPlayerPawnBase->SetPtr (player->GetPlayerBasePawn ());
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return pCCSPlayerPawnBase;
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}
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@@ -255,7 +255,7 @@ std::string PluginPlayer::GetSteamID2()
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return " STEAM_0:0:000000000" ;
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static const uint64_t base = 76561197960265728 ;
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- std::string data = string_format (" STEAM_0:%d:%llu" , (steamid - base) % 2 , (steamid - base) / 2 );
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+ std::string data = string_format (" STEAM_0:%d:%llu" , (steamid - base) & 1 , (steamid - base) / 2 );
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return data;
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}
@@ -468,13 +468,14 @@ void PluginPlayer::PerformMenuAction(std::string action, int value)
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Player* self = g_playerManager->GetPlayer (this ->playerId );
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if (!self) return ;
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- if (action == " useOption" ) {
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- while (self->menu_renderer ->GetSelection () != value- 1 )
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+ if (action == " useOption" ) {
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+ while (self->menu_renderer ->GetSelection () != value - 1 )
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self->menu_renderer ->MoveSelection ();
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self->menu_renderer ->PerformMenuAction (g_Config->FetchValue <std::string>(" core.menu.buttons.use" ));
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- } else if (action == " scrollToOption" ) {
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- while (self->menu_renderer ->GetSelection () != value-1 )
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+ }
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+ else if (action == " scrollToOption" ) {
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+ while (self->menu_renderer ->GetSelection () != value - 1 )
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self->menu_renderer ->MoveSelection ();
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}
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}
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