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Redirect URLs to Nextzen
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Assets/Mapzen/Unity/Editor/RegionMapEditor.cs

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@@ -22,7 +22,7 @@ public override void OnInspectorGUI()
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EditorGUILayout.PropertyField(serializedObject.FindProperty("ApiKey"));
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if (GUILayout.Button("Get an API key", EditorStyles.miniButtonRight))
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{
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Application.OpenURL("https://mapzen.com/developers");
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Application.OpenURL("https://developers.nextzen.org/");
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}
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GUILayout.EndHorizontal();
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Assets/RegionMap.cs

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@@ -100,7 +100,7 @@ public void DownloadTilesAsync()
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var wrappedTileAddress = tileAddress.Wrapped();
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var uri = new Uri(string.Format("https://tile.mapzen.com/mapzen/vector/v1/all/{0}/{1}/{2}.mvt?api_key={3}",
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var uri = new Uri(string.Format("https://tile.nextzen.org/tilezen/vector/v1/all/{0}/{1}/{2}.mvt?api_key={3}",
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wrappedTileAddress.z,
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wrappedTileAddress.x,
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wrappedTileAddress.y,

README.md

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@@ -10,7 +10,7 @@ This project requires Unity version 2017.1.1 or newer.
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Quickstart
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-----------
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1. Create a [Mapzen API Key](https://mapzen.com/developers/sign_up)
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1. Create a [Nextzen API Key](https://developers.nextzen.org/)
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2. Open the example scene `Assets/Scenes/RegionMapExample.unity` in Unity.
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4. Select the `Map Builder` object in the scene and enter your API key in the "Api Key" field in the inspector.
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4. Press the `Download` button in the inspector and wait a few seconds for the download to complete.

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